Pages that link to "Item:Q1896675"
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The following pages link to On players' models of other players: Theory and experimental evidence (Q1896675):
Displaying 50 items.
- Fishing for fools (Q2195691) (← links)
- Preordered service in contract enforcement (Q2195693) (← links)
- Correlated beliefs: predicting outcomes in \(2\times 2\) games (Q2195701) (← links)
- Reasoning about others' reasoning (Q2211482) (← links)
- Do people minimize regret in strategic situations? A level-\(k\) comparison (Q2212740) (← links)
- Cost of reasoning and strategic sophistication (Q2221299) (← links)
- Cooperative oligopoly games with boundedly rational firms (Q2259035) (← links)
- On loss aversion, level-1 reasoning, and betting (Q2259416) (← links)
- Models of strategic behavior (Q2261677) (← links)
- Cognitive forward induction and coordination without common knowledge: an experimental study (Q2268106) (← links)
- Expected utility theory and prospect theory: One wedding and a decent funeral (Q2271092) (← links)
- Enjoy the silence: An experiment on truth-telling (Q2271101) (← links)
- Testing theories of behavior for extensive-form two-player two-stage games (Q2271102) (← links)
- Heterogeneous quantal response equilibrium and cognitive hierarchies (Q2271364) (← links)
- Computer science and decision theory (Q2271874) (← links)
- The limited value of a second opinion: competition and exaggeration in experimental cheap talk games (Q2273940) (← links)
- Group behaviour in tacit coordination games with focal points -- an experimental investigation (Q2273966) (← links)
- Recursively modeling other agents for decision making: a research perspective (Q2287201) (← links)
- Preference for efficiency or confusion? A note on a boundedly rational equilibrium approach to individual contributions in a public good game (Q2336970) (← links)
- A choice prediction competition for social preferences in simple extensive form games: an introduction (Q2344981) (← links)
- Feature-based choice and similarity perception in normal-form games: an experimental study (Q2351259) (← links)
- Self-tuning experience weighted attraction learning in games (Q2370497) (← links)
- A bargaining experiment with asymmetric institutions and preferences (Q2417405) (← links)
- Does seeing more deeply into a game increase one's chances of winning? (Q2431823) (← links)
- Dynamic unawareness and rationalizable behavior (Q2436296) (← links)
- Beyond fictitious play beliefs: incorporating pattern recognition and similarity matching (Q2436297) (← links)
- Step thinking and costly coordination (Q2442389) (← links)
- Why votes have value: instrumental voting with overconfidence and overestimation of others' errors (Q2442822) (← links)
- Out of your mind: eliciting individual reasoning in one shot games (Q2442824) (← links)
- Level-\(k\) reasoning and time pressure in the 11--20 money request game (Q2446282) (← links)
- How much does it help to know what she knows you know? An agent-based simulation study (Q2446587) (← links)
- Estimation of social preferences in generalized dictator games (Q2451395) (← links)
- Likelihood inference in some finite mixture models (Q2451803) (← links)
- Group play in games and the role of consent in network formation (Q2455670) (← links)
- Competitive burnout: theory and experimental evidence (Q2457234) (← links)
- On collective intentions: collective action in economics and philosophy (Q2460162) (← links)
- Equilibrium selection through incomplete information in coordination games: an experimental study (Q2463431) (← links)
- Overcommunication in strategic information transmission games (Q2466857) (← links)
- Random belief equilibrium in normal form games (Q2485484) (← links)
- The \(\alpha \)-beauty contest: Choosing numbers, thinking intervals (Q2519481) (← links)
- An experimental study of constant-sum centipede games (Q2564154) (← links)
- Majoritarian Blotto contests with asymmetric battlefields: an experiment on apex games (Q2634135) (← links)
- Belief formation in a signaling game without common prior: an experiment (Q2636402) (← links)
- An introduction to the Symposium on behavioral game theory (Q2642260) (← links)
- Stochastic evolution of rules for playing finite normal form games (Q2642528) (← links)
- Consumers' privacy choices in the era of big data (Q2667276) (← links)
- Recursive reasoning-based training-time adversarial machine learning (Q2680807) (← links)
- The analogical foundations of cooperation (Q2685864) (← links)
- Counter-Factual Reinforcement Learning: How to Model Decision-Makers That Anticipate the Future (Q2822302) (← links)
- Adversarial risk analysis: Borel games (Q2863714) (← links)