Pages that link to "Item:Q1276252"
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The following pages link to Infinite games on finitely coloured graphs with applications to automata on infinite trees (Q1276252):
Displaying 50 items.
- Measure properties of regular sets of trees (Q2407093) (← links)
- A superpolynomial lower bound for strategy iteration based on snare memorization (Q2446310) (← links)
- Marking shortest paths on pushdown graphs does not preserve MSO decidability (Q2629775) (← links)
- Index appearance record with preorders (Q2675810) (← links)
- Automata and Compositional Strategies in Extensive Form Games (Q2817411) (← links)
- Solving Parity Games Using an Automata-Based Algorithm (Q2830208) (← links)
- Playing Muller games in a hurry (Q2909222) (← links)
- Two local strategy iteration schemes for parity game solving (Q2909223) (← links)
- Adaptive synchronization and pinning control of colored networks (Q2944645) (← links)
- Parameterized Algorithms for Parity Games (Q2946404) (← links)
- Infinite-state games with finitary conditions (Q2958522) (← links)
- Synthesising Strategy Improvement and Recursive Algorithms for Solving 2.5 Player Parity Games (Q2961570) (← links)
- Recursive algorithm for parity games requires exponential time (Q3117548) (← links)
- (Q3172528) (← links)
- Minimum Attention Controller Synthesis for Omega-Regular Objectives (Q3172849) (← links)
- Automata Theory and Model Checking (Q3176362) (← links)
- The mu-calculus and Model Checking (Q3176384) (← links)
- Graph Games and Reactive Synthesis (Q3176385) (← links)
- Cooking Your Own Parity Game Preorders Through Matching Plays (Q3177339) (← links)
- Admissible Strategies in Infinite Games over Graphs (Q3182935) (← links)
- From Parity and Payoff Games to Linear Programming (Q3182965) (← links)
- Efficient and Dynamic Algorithms for Alternating Büchi Games and Maximal End-Component Decomposition (Q3189650) (← links)
- Semantic Labelling and Learning for Parity Game Solving in LTL Synthesis (Q3297602) (← links)
- (Q3384167) (← links)
- (Q3384882) (← links)
- Symmetric Strategy Improvement (Q3449491) (← links)
- Memory Reduction for Strategies in Infinite Games (Q3503911) (← links)
- The Non-deterministic Mostowski Hierarchy and Distance-Parity Automata (Q3519517) (← links)
- FINE HIERARCHY OF REGULAR APERIODIC ω-LANGUAGES (Q3538855) (← links)
- The Descriptive Complexity of Parity Games (Q3540190) (← links)
- Strategy Construction for Parity Games with Imperfect Information (Q3541028) (← links)
- Modal and mixed specifications: key decision problems and their complexities (Q3550702) (← links)
- Solving μ-Calculus Parity Games by Symbolic Planning (Q3614877) (← links)
- On the Complexity of Branching-Time Logics (Q3644771) (← links)
- Solving Parity Games in Practice (Q3648698) (← links)
- A selection property of the boolean $\mu $-calculus and some of its applications (Q4380557) (← links)
- (Q4414504) (← links)
- <i>μ</i>-Bicomplete Categories and Parity Games (Q4787834) (← links)
- Permissive strategies: from parity games to safety games (Q4800258) (← links)
- Model Checking Games (Q4916199) (← links)
- Polynomial-Time Under-Approximation of Winning Regions in Parity Games (Q4982057) (← links)
- (Q5005144) (← links)
- (Q5013885) (← links)
- (Q5015265) (← links)
- (Q5015267) (← links)
- (Q5015274) (← links)
- (Q5015276) (← links)
- (Q5020527) (← links)
- (Q5020529) (← links)
- (Q5020996) (← links)