The following pages link to Non-cooperative games (Q2649714):
Displaying 50 items.
- A fixed-point theorem and equilibria of abstract economies with weakly upper semicontinuous set-valued maps (Q481042) (← links)
- On interchangeability of Nash equilibria in multi-player strategic games (Q484921) (← links)
- Optimal truncation in matching markets (Q485816) (← links)
- Stochastic games of resource extraction (Q490844) (← links)
- Generalization of effectiveness for multicriteria dynamical systems (Q492484) (← links)
- Supply chain performance assessment and supplier and component importance identification in a general competitive multitiered supply chain network model (Q506456) (← links)
- Nash equilibria in the two-player kidney exchange game (Q507331) (← links)
- Network movement games (Q511922) (← links)
- A supply chain network game theory model of cybersecurity investments with nonlinear budget constraints (Q513575) (← links)
- Evolutionary potential games on lattices (Q515571) (← links)
- Correlated-belief equilibrium (Q516246) (← links)
- A logical approach to entanglement (Q517828) (← links)
- The price of optimum: complexity and approximation for a matching game (Q521813) (← links)
- A non-cooperative interpretation of the kernel (Q521886) (← links)
- Lie bracket approximation of extremum seeking systems (Q522782) (← links)
- Formulating an \(n\)-person noncooperative game as a tensor complementarity problem (Q523577) (← links)
- Nash equilibria in symmetric graph games with partial observation (Q528190) (← links)
- On the existence of Nash equilibria in large games (Q532742) (← links)
- Extending the notion of rationality of selfish agents: second order Nash equilibria (Q533871) (← links)
- Mutual support in games: some properties of Berge equilibria (Q534437) (← links)
- Selfish bin packing (Q534779) (← links)
- Generalized correlated equilibrium for two-person games in extensive form with perfect information (Q539469) (← links)
- Controlled predatory pricing in a multiperiod Stackelberg game: an MPEC approach (Q540710) (← links)
- Strongest equilibria for conflict problems and differential games (Q542168) (← links)
- On the existence of pure strategy Nash equilibria in two person discrete games (Q547090) (← links)
- Discrimination in festival games with limited observability and accessibility (Q554500) (← links)
- A Nash type solution for hemivariational inequality systems (Q555084) (← links)
- Equilibrium without independence (Q582216) (← links)
- Solution concepts in hypergames (Q583131) (← links)
- An approach to fuzzy noncooperative Nash games (Q597199) (← links)
- Dynamics of global supply chain supernetworks (Q597556) (← links)
- Yet another strong equilibrium for game problems (Q600773) (← links)
- Formulation and analysis of horizontal mergers among oligopolistic firms with insights into the merger paradox: A supply chain network perspective (Q601966) (← links)
- A generalization of correlated equilibrium: a new protocol (Q607260) (← links)
- Three modeling paradigms in mathematical programming (Q607499) (← links)
- Three minimal market institutions with human and algorithmic agents: theory and experimental evidence (Q608544) (← links)
- Equilibria for two parallel links: the strong price of anarchy versus the price of anarchy (Q611044) (← links)
- Matrix representation and extension of coalition analysis in group decision support (Q611446) (← links)
- Multi-objective optimization strategies using adjoint method and game theory in aerodynamics (Q612287) (← links)
- An approach for reducing the graphical model and genetic algorithm for computing approximate Nash equilibrium in static games (Q614942) (← links)
- The ideal free distribution: a review and synthesis of the game-theoretic perspective (Q615458) (← links)
- When will evolution lead to deceptive signaling in the Sir Philip Sidney game? (Q615596) (← links)
- A new proof of existence of equilibria in infinite normal form games (Q619814) (← links)
- Multiobjective problems with fuzzy parameters and games against nature (Q622037) (← links)
- Modeling crowd dynamics by the mean-field limit approach (Q623052) (← links)
- Action-graph games (Q625044) (← links)
- Infection and immunization: a new class of evolutionary game dynamics (Q625047) (← links)
- A more refined convexity idea for Nash equilibria (Q626541) (← links)
- Equilibria of graphical games with symmetries (Q627165) (← links)
- Local and global price of anarchy of graphical games (Q631783) (← links)