Pages that link to "Item:Q642894"
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The following pages link to Multi-player non-zero-sum games: online adaptive learning solution of coupled Hamilton-Jacobi equations (Q642894):
Displaying 31 items.
- Data-driven adaptive dynamic programming for partially observable nonzero-sum games via <i>Q</i>-learning method (Q5025895) (← links)
- Numerical solution of two-point BVPs in infinite-horizon optimal control theory: a combined quasilinearization method with exponential Bernstein functions (Q5033407) (← links)
- Distributed optimal control for continuous-time nonaffine nonlinear interconnected systems (Q5056585) (← links)
- Adaptive critic designs for decentralised robust control of nonlinear interconnected systems via event-triggering mechanism (Q5073347) (← links)
- Non-zero sum differential graphical game: cluster synchronisation for multi-agents with partially unknown dynamics (Q5197945) (← links)
- Hybrid online learning control in networked multiagent systems: A survey (Q5222713) (← links)
- Online solution of nonlinear two‐player zero‐sum games using synchronous policy iteration (Q5417563) (← links)
- Online concurrent reinforcement learning algorithm to solve two‐player zero‐sum games for partially unknown nonlinear continuous‐time systems (Q5743779) (← links)
- Learning feedback Nash strategies for nonlinear port-Hamiltonian systems (Q6040975) (← links)
- Model-free algorithm for consensus of discrete-time multi-agent systems using reinforcement learning method (Q6053923) (← links)
- Optimal group consensus control for the second‐order agents in the coopetition networks via adaptive dynamic programming and event‐triggered methods (Q6054468) (← links)
- Off‐policy integral reinforcement learning‐based optimal tracking control for a class of nonzero‐sum game systems with unknown dynamics (Q6054473) (← links)
- Robust optimal tracking control for multiplayer systems by off‐policy Q‐learning approach (Q6083764) (← links)
- Hamiltonian‐driven adaptive dynamic programming for mixed <i>H</i><sub>2</sub>/<i>H</i><sub><i>∞</i></sub> performance using sum‐of‐squares (Q6089848) (← links)
- Model-free optimal tracking policies for Markov jump systems by solving non-zero-sum games (Q6095584) (← links)
- Optimal couple-group tracking control for the heterogeneous multi-agent systems with cooperative-competitive interactions via reinforcement learning method (Q6122266) (← links)
- Command filter and dynamic surface control technology based adaptive optimal control of uncertain nonlinear systems in strict‐feedback form (Q6139891) (← links)
- Model-free policy iteration approach to NCE-based strategy design for linear quadratic Gaussian games (Q6165338) (← links)
- Event-triggered optimal control for discrete-time multi-player non-zero-sum games using parallel control (Q6188203) (← links)
- Event‐triggered neural experience replay learning for nonzero‐sum tracking games of unknown continuous‐time nonlinear systems (Q6194544) (← links)
- Differential dynamic programming for finite‐horizon zero‐sum differential games of nonlinear systems (Q6197867) (← links)
- Robust optimal control of the multi‐input systems with unknown disturbance based on adaptive integral reinforcement learning Q‐function (Q6197960) (← links)
- Event-triggered integral reinforcement learning for nonzero-sum games with asymmetric input saturation (Q6488708) (← links)
- A spectral iterative algorithm for solving constrained optimal control problems with nonquadratic functional (Q6549560) (← links)
- Data-driven policy iteration algorithm for continuous-time stochastic linear-quadratic optimal control problems (Q6583278) (← links)
- Integral reinforcement learning solutions for a synchronisation system with constrained policies (Q6598788) (← links)
- Data-driven distributed optimal control using neighbourhood optimization for nonlinear interconnected systems (Q6636819) (← links)
- Firefly optimized neural network-based trajectory tracking control of partially unknown multiplayer nonlinear systems (Q6646965) (← links)
- Adaptive dynamic programming for a nonlinear two-player non-zero-sum differential game with state and input constraints (Q6664770) (← links)
- Mean field LQG social optimization: a reinforcement learning approach (Q6664801) (← links)
- Min–max adaptive dynamic programming for zero-sum differential games (Q6666664) (← links)