Pages that link to "Item:Q1890914"
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The following pages link to Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (Q1890914):
Displaying 50 items.
- The effects of customer value on loyalty and profits in a dynamic competitive market (Q1020535) (← links)
- Multi-agent learning and the descriptive value of simple models (Q1028927) (← links)
- A theoretical analysis of temporal difference learning in the iterated prisoner's dilemma game (Q1048261) (← links)
- Evolving aspirations and cooperation (Q1268578) (← links)
- Coordination, ``Magic'', and reinforcement learning in a market entry game (Q1268639) (← links)
- Naive adaptive behavior and the observability of gambles (Q1268657) (← links)
- A learning approach to auctions (Q1270753) (← links)
- Experimental results on the centipede game in normal form: an investigation on learning (Q1272049) (← links)
- Reinterpreting arbitration's narcotic effect: An experimental study of learning in repeated bargaining (Q1272976) (← links)
- Learning, matching, and aggregation (Q1279617) (← links)
- Strategic play and adaptive learning in the sealed-bid bargaining mechanism (Q1293895) (← links)
- On learning to become a successful loser: A comparison of alternative abstractions of learning processes in the loss domain (Q1293903) (← links)
- Experience-weighted attraction learning in coordination games: Probability rules, heterogeneity, and time-variation (Q1293907) (← links)
- An empirical model of strategic choice with an application to coordination games (Q1294105) (← links)
- Belief affirming in learning processes (Q1357587) (← links)
- Individual learning in normal form games: Some laboratory results (Q1359006) (← links)
- Learning and decision costs in experimental constant sum games (Q1359009) (← links)
- Learning through reinforcement and replicator dynamics (Q1381975) (← links)
- Will reasoning improve learning? (Q1389736) (← links)
- Trust in triads: Effects of exit, control, and learning. (Q1395584) (← links)
- Equilibrium play and adaptive learning in a three-person centipede game. (Q1399516) (← links)
- Aspiration adaptation in the ultimatum minigame. (Q1399525) (← links)
- Learning under limited information. (Q1408635) (← links)
- Bargaining under a deadline: Evidence from the reverse ultimatum game. (Q1416499) (← links)
- Best-reply matching in games. (Q1421925) (← links)
- Unobserved heterogeneity and equilibrium: an experimental study of Bayesian and adaptive learning in normal form games. (Q1427488) (← links)
- Learning with perfect information. (Q1429918) (← links)
- Adaptive learning and equilibrium selection in experimental coordination games: An ARCH(1) approach (Q1581905) (← links)
- Rule learning in symmetric normal-form games: Theory and evidence (Q1581910) (← links)
- Learning to speculate: Experiments with artificial and real agents (Q1583444) (← links)
- Evolving market structure: An ACE model of price dispersion and loyalty (Q1583454) (← links)
- An illustration of the essential difference between individual and social learning, and its consequences for computational analyses. (Q1605702) (← links)
- Learning process in public goods games (Q1618430) (← links)
- Selection of the distributional rule as an alternative tool to foster cooperation in a public good game (Q1620321) (← links)
- Learning from inferred foregone payoffs (Q1624018) (← links)
- Evolutionary game theory: a renaissance (Q1651914) (← links)
- Macroeconomies as constructively rational games (Q1657437) (← links)
- Experiments on individual strategy updating in iterated snowdrift game under random rematching (Q1664538) (← links)
- An adaptive learning model with foregone payoff information (Q1674985) (← links)
- An allocation game model with reciprocal behavior and its applications in supply chain pricing decisions (Q1686497) (← links)
- Special issue: Information dynamics in artificial societies (IDAS{\@}ESSLLI-14) (Q1698335) (← links)
- The evolution of compositionality in signaling games (Q1698340) (← links)
- Compositional signaling in a complex world (Q1698342) (← links)
- Fission-fusion bat behavior as a strategy for balancing the conflicting needs of maximizing information accuracy and minimizing infection risk (Q1715102) (← links)
- Approximately optimal bidding policies for repeated first-price auctions (Q1761811) (← links)
- Network formation by reinforcement learning: the long and medium run (Q1763191) (← links)
- Fairness, public good, and emotional aspects of punishment behavior (Q1774548) (← links)
- On the convergence of reinforcement learning (Q1779805) (← links)
- Vertigo: Comparing structural models of imperfect behavior in experimental games (Q1804639) (← links)
- Optimal properties of stimulus-response learning models. (Q1818296) (← links)