The following pages link to Multi-battle contests (Q1021597):
Displaying 50 items.
- Individual versus overarching protection and attack of assets (Q301156) (← links)
- Best-of-two contests with psychological effects (Q365802) (← links)
- When do simple policies win? (Q412086) (← links)
- Lobbying and discretion (Q412093) (← links)
- From Custer to Thermopylae: last stand behavior in multi-stage contests (Q485797) (← links)
- All-pay \(2\times 2\) Hex: a multibattle contest with complementarities (Q495755) (← links)
- Mixed equilibria in Tullock contests (Q496868) (← links)
- First-mover advantage in best-of series: an experimental comparison of role-assignment rules (Q524969) (← links)
- Best-of-three all-pay auctions (Q553881) (← links)
- The optimal multi-stage contest (Q690688) (← links)
- Sequential two-prize contests (Q690690) (← links)
- Increasing dominance with no efficiency effect (Q697937) (← links)
- ``Success breeds success'' or ``Pride goes before a fall''? Teams and individuals in multi-contest tournaments (Q894609) (← links)
- Keep on fighting: the dynamics of head starts in all-pay auctions (Q1651239) (← links)
- Budget-constrained multi-battle contests: a new perspective and analysis (Q1704589) (← links)
- Information gatekeepers: theory and experimental evidence (Q1762421) (← links)
- Incentives versus competitive balance (Q1925961) (← links)
- The strategy of conquest (Q1995309) (← links)
- A tug-of-war team contest (Q2013353) (← links)
- Dynamic behavior and player types in majoritarian multi-battle contests (Q2013361) (← links)
- How good is a two-party election game? (Q2031050) (← links)
- Buying supermajorities in the lab (Q2031176) (← links)
- Sequential round-robin tournaments with multiple prizes (Q2049493) (← links)
- Perseverance and suspense in tug-of-war (Q2050984) (← links)
- Entry regulations and optimal prize allocation in parallel contests (Q2070747) (← links)
- Equilibrium player choices in team contests with multiple pairwise battles (Q2078073) (← links)
- Biasing dynamic contests between ex-ante symmetric players (Q2100620) (← links)
- Fatigue accumulation in dynamic contests (Q2157893) (← links)
- Strategic investment decisions in multi-stage contests with heterogeneous players (Q2164963) (← links)
- Optimal lobbying pricing (Q2171845) (← links)
- Effort comparisons for a class of four-player tournaments (Q2171849) (← links)
- Task arrangement in team competitions (Q2208682) (← links)
- On the optimal allocation of prizes in best-of-three all-pay auctions (Q2217363) (← links)
- Gaining advantage by winning contests (Q2218545) (← links)
- Competitive balance when winning breeds winners (Q2244424) (← links)
- Recognition for sale (Q2254033) (← links)
- Sabotage in dynamic tournaments (Q2267525) (← links)
- Experimental comparison of multi-stage and one-stage contests (Q2268124) (← links)
- The dynamics of Majoritarian Blotto games (Q2273960) (← links)
- Positive and negative campaigning in primary and general elections (Q2291159) (← links)
- Two-stage contests with effort-dependent values of winning (Q2318125) (← links)
- A contest success function for rankings (Q2361510) (← links)
- Contests with small noise and the robustness of the all-pay auction (Q2411525) (← links)
- Orienteering for electioneering (Q2417102) (← links)
- The robustness of `enemy-of-my-enemy-is-my-friend' alliances (Q2452233) (← links)
- A model of a two-stage all-pay auction (Q2452808) (← links)
- Contests with multiple rounds (Q2486159) (← links)
- Eternal peace in the tug-of-war? (Q2677729) (← links)
- Equilibrium characterization and shock propagation in conflict networks (Q2682018) (← links)
- Prize formation and sharing in multi-stage contests (Q2683486) (← links)