Pages that link to "Item:Q1090274"
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The following pages link to PSPACE-Hardness of some combinatorial games (Q1090274):
Displaying 24 items.
- Phutball is PSPACE-hard (Q410721) (← links)
- The set coincidence game: Complexity, attainability, and symmetric strategies (Q582100) (← links)
- The complexity of node blocking for dags (Q616455) (← links)
- The complexity of pursuit on a graph (Q673639) (← links)
- On the shortest path game (Q729795) (← links)
- The complexity of coloring games on perfect graphs (Q1202928) (← links)
- Undirected edge geography (Q1210301) (← links)
- Complexity of path-forming games (Q1210546) (← links)
- The Othello game on an \(n\times n\) board is PSPACE-complete (Q1314386) (← links)
- Recent results and questions in combinatorial game complexities (Q1583532) (← links)
- Endgame problems of Sim-like graph Ramsey avoidance games are PSPACE-complete. (Q1853560) (← links)
- Traveling salesmen in the presence of competition (Q1884998) (← links)
- Complexity, appeal and challenges of combinatorial games (Q1884999) (← links)
- \textsf{PSPACE}-complete two-color planar placement games (Q2002060) (← links)
- \textsf{PSPACE}-hardness of variants of the graph coloring game (Q2078618) (← links)
- PSPACE-hardness of two graph coloring games (Q2132363) (← links)
- \(2^{3}\) quantified Boolean formula games and their complexities (Q2829173) (← links)
- On the PSPACE-completeness of Peg Duotaire and other Peg-Jumping Games (Q3305726) (← links)
- Computational complexity of generalized Push Fight (Q3305729) (← links)
- (Q5090999) (← links)
- Deciding the Winner of an Arbitrary Finite Poset Game Is PSPACE-Complete (Q5326586) (← links)
- On the complexity and topology of scoring games: of pirates and treasure (Q5384136) (← links)
- Mathematical Foundations of Computer Science 2003 (Q5431341) (← links)
- Chess is hard even for a single player (Q6614005) (← links)