Pages that link to "Item:Q1365745"
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The following pages link to Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results (Q1365745):
Displaying 4 items.
- Adaptive quasi-interpolating quartic splines (Q1034761) (← links)
- Realistic computer graphics and free form surfaces (Q1105315) (← links)
- A line/trimmed NURBS surface intersection algorithm using matrix representations (Q2357617) (← links)
- A particle localization algorithm on unstructured curvilinear polynomial meshes (Q6101940) (← links)