Pages that link to "Item:Q1854393"
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The following pages link to On full abstraction for PCF: I, II and III (Q1854393):
Displaying 50 items.
- On concurrent games with payoff (Q265795) (← links)
- Computation by interaction for space-bounded functional programming (Q276265) (← links)
- Realizability for Peano arithmetic with winning conditions in HON games (Q345704) (← links)
- Semantics of higher-order quantum computation via geometry of interaction (Q345711) (← links)
- Combining control effects and their models: game semantics for a hierarchy of static, dynamic and delimited control effects (Q345713) (← links)
- An observationally complete program logic for imperative higher-order functions (Q387994) (← links)
- Imperative programs as proofs via game semantics (Q388203) (← links)
- Full abstraction for Reduced ML (Q388212) (← links)
- A game semantics for disjunctive logic programming (Q388214) (← links)
- An approach to innocent strategies as graphs (Q418201) (← links)
- A synthetic theory of sequential domains (Q424548) (← links)
- The relational model is injective for multiplicative exponential linear logic (without weakenings) (Q435194) (← links)
- Program equivalence in a simple language with state (Q456473) (← links)
- Program verification using symbolic game semantics (Q477213) (← links)
- Full abstraction for non-deterministic and probabilistic extensions of PCF. I: The angelic cases (Q478400) (← links)
- A graphical foundation for interleaving in game semantics (Q479313) (← links)
- On conditions for mappings to preserve optimal solutions of semiring-induced valuation algebras (Q481102) (← links)
- Preface to the special volume (Q534064) (← links)
- Computational ludics (Q534713) (← links)
- Probabilistic coherence spaces as a model of higher-order probabilistic computation (Q550253) (← links)
- Linear realizability and full completeness for typed lambda-calculi (Q556821) (← links)
- A fully abstract may testing semantics for concurrent objects (Q557787) (← links)
- Strong normalisation in the \(\pi\)-calculus (Q598201) (← links)
- A game-theoretic framework for specification and verification of cryptographic protocols (Q607405) (← links)
- Constructive semantics for instantaneous reactions (Q631753) (← links)
- Resource modalities in tensor logic (Q636303) (← links)
- Proof and refutation in MALL as a game (Q636305) (← links)
- Totality in arena games (Q636307) (← links)
- Games with 1-backtracking (Q636360) (← links)
- Interaction graphs: multiplicatives (Q714715) (← links)
- The extensional ordering of the sequential functionals (Q764278) (← links)
- Syntactic control of concurrency (Q817845) (← links)
- A calculus of coroutines (Q817847) (← links)
- Multigames and strategies, coalgebraically (Q890378) (← links)
- An exact correspondence between a typed pi-calculus and polarised proof-nets (Q974114) (← links)
- Linearity and bisimulation (Q997996) (← links)
- Toward the interpretation of non-constructive reasoning as non-monotonic learning (Q1004290) (← links)
- Operational domain theory and topology of sequential programming languages (Q1013087) (← links)
- Natural non-dcpo domains and f-spaces (Q1023300) (← links)
- From Hilbert's program to a logic tool box (Q1028646) (← links)
- Glueing and orthogonality for models of linear logic (Q1398466) (← links)
- Exhausting strategies, joker games and full completeness for IMLL with unit (Q1398468) (← links)
- Parallel and serial hypercoherences (Q1583243) (← links)
- Relative definability of boolean functions via hypergraphs (Q1605175) (← links)
- The category of node-and-choice preforms for extensive-form games (Q1615994) (← links)
- Game semantics for dependent types (Q1641014) (← links)
- Verifying annotated program families using symbolic game semantics (Q1680558) (← links)
- Classical realizability in the CPS target language (Q1744381) (← links)
- Game semantics and linear CPS interpretation (Q1770417) (← links)
- The sequentially realizable functionals (Q1849853) (← links)