Pages that link to "Item:Q1916294"
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The following pages link to Fictitious play property for games with identical interests (Q1916294):
Displaying 50 items.
- Parameter-free sampled fictitious play for solving deterministic dynamic programming problems (Q289136) (← links)
- Vector space structure of finite evolutionary games and its application to strategy profile convergence (Q328203) (← links)
- Non-algebraic convergence proofs for continuous-time fictitious play (Q367466) (← links)
- On the rate of convergence of fictitious play (Q372994) (← links)
- Implementing efficient graphs in connection networks (Q382330) (← links)
- Revisiting log-linear learning: asynchrony, completeness and payoff-based implementation (Q423755) (← links)
- On finite potential games (Q458983) (← links)
- Evolutionary potential games on lattices (Q515571) (← links)
- Sampled fictitious play for approximate dynamic programming (Q547121) (← links)
- Characterizing the existence of potential functions in weighted congestion games (Q647489) (← links)
- Best response equivalence (Q705868) (← links)
- Best response dynamics in finite games with additive aggregation (Q705947) (← links)
- Fictitious play in \(3 \times 3\) games: chaos and dithering behaviour (Q719895) (← links)
- Entropic penalties in finite games (Q816527) (← links)
- Fictitious play in an evolutionary environment (Q844932) (← links)
- Fictitious play in 3\(\times \)3 games: The transition between periodic and chaotic behaviour (Q926894) (← links)
- The price of anarchy of serial, average and incremental cost sharing (Q934898) (← links)
- Symmetric versus asymmetric equilibria in symmetric supermodular games (Q956579) (← links)
- Learning in games with strategic complementarities revisited (Q960258) (← links)
- An efficient and almost budget balanced cost sharing method (Q993789) (← links)
- Brown's original fictitious play (Q996398) (← links)
- A learning approach to auctions (Q1270753) (← links)
- On the nonconvergence of fictitious play in coordination games (Q1272978) (← links)
- Learning, matching, and aggregation (Q1279617) (← links)
- Perfect foresight and equilibrium selection in symmetric potential games (Q1289249) (← links)
- Learning to learn, pattern recognition, and Nash equilibrium (Q1357407) (← links)
- Belief affirming in learning processes (Q1357587) (← links)
- On the convergence of beliefs within populations in games with learning (Q1371193) (← links)
- On the rate of convergence of continuous-time fictitious play (Q1384015) (← links)
- Learning by matching patterns. (Q1429924) (← links)
- A Shapley value representation of potential games (Q1566896) (← links)
- Fictitious play in \(2\times 3\) games (Q1566899) (← links)
- The role of mixed strategies in spatial evolutionary games (Q1619872) (← links)
- Nonatomic potential games: the continuous strategy case (Q1651288) (← links)
- Stable solutions in potential mean field game systems (Q1705174) (← links)
- Fictitious play in \(2\times n\) games (Q1774811) (← links)
- Mixed equilibria and dynamical systems arising from fictitious play in perturbed games (Q1818284) (← links)
- Economists' models of learning (Q1841181) (← links)
- Learning correlated equilibria in population games. (Q1867793) (← links)
- History as a coordination device (Q1930909) (← links)
- Decentralized inertial best-response with voluntary and limited communication in random communication networks (Q2081839) (← links)
- Learning in nonatomic games. I: Finite action spaces and population games (Q2106066) (← links)
- Weighted and near weighted potential games with application to game theoretic control (Q2139421) (← links)
- Convergence of deep fictitious play for stochastic differential games (Q2170300) (← links)
- Behavior in strategic settings: evidence from a million rock-paper-scissors games (Q2183997) (← links)
- Fictitious play in networks (Q2206807) (← links)
- Regular potential games (Q2212772) (← links)
- Ordinal potentials in smooth games (Q2218540) (← links)
- Learning in games with unstable equilibria (Q2271377) (← links)
- Overcoming inefficient lock-in in coordination games with sophisticated and myopic players (Q2334820) (← links)