Pages that link to "Item:Q2173652"
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The following pages link to Quadrilateral mesh generation. I: Metric based method (Q2173652):
Displaying 22 items.
- Quading triangular meshes with certain topological constraints (Q651935) (← links)
- Guaranteed-quality all-quadrilateral mesh generation with feature preservation (Q658813) (← links)
- Riemannian metric of harmonic parametrization of geodesic quadrangles and quasi-isometric grids (Q942290) (← links)
- Quadrangulation of non-rigid objects using deformation metrics (Q1644347) (← links)
- Flux-aligned quad mesh generation in magnetohydrodynamic simulation (Q2157111) (← links)
- Quadrilateral mesh generation. II: Meromorphic quartic differentials and Abel-Jacobi condition (Q2184425) (← links)
- Quadrilateral mesh generation. III: Optimizing singularity configuration based on Abel-Jacobi theory (Q2246372) (← links)
- Quadrilateral and hexahedral mesh generation based on surface foliation theory (Q2308993) (← links)
- Optimal base complexes for quadrilateral meshes (Q2357692) (← links)
- Harmonic functions for quadrilateral remeshing of arbitrary manifolds (Q2573865) (← links)
- Analysis-suitable unstructured T-splines: multiple extraordinary points per face (Q2670327) (← links)
- Feature-aware reconstruction of trimmed splines using Ricci flow with metric optimization (Q2679326) (← links)
- Frame field generation through metric customization (Q2802273) (← links)
- Blossom-Quad: a non-uniform quadrilateral mesh generator using a minimum-cost perfect-matching algorithm (Q2894944) (← links)
- A frontal Delaunay quad mesh generator using the<i>L</i><sup> ∞ </sup>norm (Q2952255) (← links)
- Algorithm to generate progressive meshes based on quadric error metric (Q3399539) (← links)
- Automatic generation of anisotropic quadrilateral meshes on three-dimensional surfaces using metric specifications (Q4785106) (← links)
- Improved Morse algorithm for feature-preserving quadrilateral mesh generation (Q4984206) (← links)
- A Hybrid Approach to Fast Indirect Quadrilateral Mesh Generation (Q5020242) (← links)
- The quad layout immersion: a mathematically equivalent representation of a surface quadrilateral layout (Q6147069) (← links)
- Computing Weak Distance between the 2-Sphere and Its Nonsmooth Approximations (Q6154969) (← links)
- Quadrilateral surface mesh generation with improved quality by combination of triangles (Q6589345) (← links)