Pages that link to "Item:Q2876041"
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The following pages link to Variations of cops and robber on the hypercube (Q2876041):
Displaying 20 items.
- A deterministic version of the game of zombies and survivors on graphs (Q313777) (← links)
- A probabilistic version of the game of zombies and survivors on graphs (Q343921) (← links)
- Lazy Cops and Robbers on generalized hypercubes (Q526267) (← links)
- A cops and robber game in multidimensional grids (Q602750) (← links)
- Linguistic geometry approach for solving the cops and robber problem in grid environments (Q778399) (← links)
- Hunting rabbits on the hypercube (Q1625793) (← links)
- The capture time of the hypercube (Q1953506) (← links)
- Comparing the power of cops to zombies in pursuit-evasion games (Q2009014) (← links)
- The one-cop-moves game on planar graphs (Q2051905) (← links)
- The one-cop-moves game on graphs with some special structures (Q2210510) (← links)
- Containment game played on random graphs: another zig-zag theorem (Q2346471) (← links)
- An Introduction to Lazy Cops and Robbers on Graphs (Q4581686) (← links)
- (Q4614817) (← links)
- Fully Active Cops and Robbers (Q5109068) (← links)
- Lazy Cops and Robbers on Hypercubes (Q5364259) (← links)
- Conjectures on Cops and Robbers (Q5506774) (← links)
- Variations of cops and robbers game on grids (Q5919113) (← links)
- Guarding isometric subgraphs and cops and robber in planar graphs (Q6563993) (← links)
- Guarding isometric subgraphs and lazy cops and robbers (Q6621210) (← links)
- Pursuit-evasion in graphs: zombies, lazy zombies and a survivor (Q6635086) (← links)