Pages that link to "Item:Q2968798"
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The following pages link to Learning in mean field games: The fictitious play (Q2968798):
Displaying 49 items.
- High order variational numerical schemes with application to Nash-MFG vaccination games (Q722242) (← links)
- Rates of convergence for the policy iteration method for mean field games systems (Q831502) (← links)
- Optimal stopping in mean field games, an obstacle problem approach (Q1622538) (← links)
- Mean field game of controls and an application to trade crowding (Q1648897) (← links)
- Mean field control hierarchy (Q1678479) (← links)
- Stable solutions in potential mean field game systems (Q1705174) (← links)
- Optimal individual strategies for influenza vaccines with imperfect efficacy and durability of protection (Q1714890) (← links)
- Schauder estimates for a class of potential mean field games of controls (Q2041008) (← links)
- Semiconcavity and sensitivity analysis in mean-field optimal control and applications (Q2065079) (← links)
- Splitting methods for a class of non-potential mean field games (Q2068800) (← links)
- Submodular mean field games: existence and approximation of solutions (Q2075320) (← links)
- Mean-field games of finite-fuel capacity expansion with singular controls (Q2090604) (← links)
- Random features for high-dimensional nonlocal mean-field games (Q2137934) (← links)
- Unified reinforcement Q-learning for mean field game and control problems (Q2153488) (← links)
- Convergence of deep fictitious play for stochastic differential games (Q2170300) (← links)
- On first order mean field game systems with a common noise (Q2170377) (← links)
- Non-coercive first order mean field games (Q2181282) (← links)
- Deterministic mean field games with control on the acceleration (Q2189997) (← links)
- Fokker-Planck equations of jumping particles and mean field games of impulse control (Q2214927) (← links)
- An introduction to mean field game theory (Q2223588) (← links)
- Convergence of some mean field games systems to aggregation and flocking models (Q2227842) (← links)
- On the asymptotic nature of first order mean field games (Q2232794) (← links)
- Finite mean field games: fictitious play and convergence to a first order continuous mean field game (Q2338129) (← links)
- Policy iteration method for time-dependent mean field games systems with non-separable Hamiltonians (Q2682356) (← links)
- Bush‐Mosteller learning for a zero-sum repeated game with random pay-offs (Q3152487) (← links)
- On the Discretization of Some Nonlinear Fokker--Planck--Kolmogorov Equations and Applications (Q3174823) (← links)
- A policy iteration method for mean field games (Q3383295) (← links)
- (Q4352266) (← links)
- A mean-field game model for homogeneous flocking (Q4583547) (← links)
- Preconditioning the Augmented Lagrangian Method for Instationary Mean Field Games with Diffusion (Q4595785) (← links)
- Mean-field Analysis of Multipopulation Dynamics with Label Switching (Q4960421) (← links)
- Monotone Solutions of the Master Equation for Mean Field Games with Idiosyncratic Noise (Q5092889) (← links)
- Entropy Regularization for Mean Field Games with Learning (Q5870374) (← links)
- Linear programming fictitious play algorithm for mean field games with optimal stopping and absorption (Q6041058) (← links)
- Error estimates of a theta-scheme for second-order mean field games (Q6050037) (← links)
- Discrete potential mean field games: duality and numerical resolution (Q6052060) (← links)
- Generalized conditional gradient and learning in potential mean field games (Q6072098) (← links)
- A fictitious-play finite-difference method for linearly solvable mean field games (Q6073729) (← links)
- High order computation of optimal transport, mean field planning, and potential mean field games (Q6095080) (← links)
- A myopic adjustment process for mean field games with finite state and action space (Q6146790) (← links)
- Learning Optimal Policies in Potential Mean Field Games: Smoothed Policy Iteration Algorithms (Q6148451) (← links)
- Q-learning in regularized mean-field games (Q6159509) (← links)
- Dynamics of market making algorithms in dealer markets: Learning and tacit collusion (Q6196294) (← links)
- Selected topics in mean field games (Q6200700) (← links)
- Actor-critic reinforcement learning algorithms for mean field games in continuous time, state and action spaces (Q6564711) (← links)
- Hypergraphon mean field games (Q6570812) (← links)
- Recent developments in machine learning methods for stochastic control and games (Q6615618) (← links)
- A mean field game model for renewable investment under long-term uncertainty and risk aversion (Q6657670) (← links)
- Approximation of deterministic mean field games with control-affine dynamics (Q6659498) (← links)