Pages that link to "Item:Q351870"
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The following pages link to Investigation of adequacy of multi-sphere approximation of elliptical particles for DEM simulations (Q351870):
Displaying 14 items.
- Collision detection of convex polyhedra on the NVIDIA GPU architecture for the discrete element method (Q669790) (← links)
- Modeling contact interactions between triangulated rounded bodies for the discrete element method (Q1667291) (← links)
- Generation of statistically representative microstructures with direct grain geometry control (Q2020264) (← links)
- Signed distance field framework for unified DEM modeling of granular media with arbitrary particle shapes (Q2086031) (← links)
- Computational fluid dynamics-discrete element method analysis of the onset of scour around subsea pipelines (Q2285925) (← links)
- Cost reduction of particle simulations by an ellipsoidal particle model (Q2308576) (← links)
- A new collision model for ellipsoidal particles in shear flow (Q2311504) (← links)
- Investigation of modeling non-spherical particles by using spherical discrete element model with rolling friction (Q2420362) (← links)
- A study of shape non-uniformity and poly-dispersity in hopper discharge of spherical and polyhedral particle systems using the Blaze-DEM GPU code (Q2422918) (← links)
- Development of a convex polyhedral discrete element simulation framework for NVIDIA Kepler based GPUs (Q2517457) (← links)
- A contact detection algorithm for multi-sphere particles by means of two-level-grid-searching in DEM simulations (Q2952755) (← links)
- Simplified Multi-sphere Model-Based DEM Simulation of Particle Behavior in Hopper During Ship Loading for Dust Control (Q4561304) (← links)
- Industrial Scale Particle Simulations on the GPU Using the Blaze-DEM Code (Q4561315) (← links)
- Discrete element simulations of granular pile formation (Q5406020) (← links)