The following pages link to Multiagent Systems (Q3612355):
Displaying 50 items.
- General game playing with stochastic CSP (Q265712) (← links)
- Algorithms for computing strategies in two-player simultaneous move games (Q286381) (← links)
- Infrastructure security games (Q297288) (← links)
- Preference change (Q302212) (← links)
- Manipulation complexity of same-system runoff elections (Q314418) (← links)
- Norm-based mechanism design (Q322076) (← links)
- The give and take game: analysis of a resource sharing game (Q326999) (← links)
- Bayesian Nash equilibria using extended Werner-like states (Q332145) (← links)
- Proof systems and transformation games (Q354613) (← links)
- Evidence and plausibility in neighborhood structures (Q392275) (← links)
- Hierarchical models of warfare (Q462096) (← links)
- Intricate axioms as interaction axioms (Q497427) (← links)
- Evaluating social choice techniques into intelligent environments by agent based social simulation (Q508617) (← links)
- Path-disruption games: bribery and a probabilistic model (Q519896) (← links)
- Nash equilibria in symmetric graph games with partial observation (Q528190) (← links)
- Action-graph games (Q625044) (← links)
- Dynamic logics of evidence-based beliefs (Q647408) (← links)
- On the complexity of iterated weak dominance in constant-sum games (Q647483) (← links)
- Formation control: the Van loan scheme and other algorithms (Q650072) (← links)
- Reasoning about collectively accepted group beliefs (Q652734) (← links)
- Computing equilibria in discounted dynamic games (Q668745) (← links)
- Safe navigation in adversarial environments (Q723641) (← links)
- Equilibria for games with combined qualitative and quantitative objectives (Q824280) (← links)
- Computing equilibria: a computational complexity perspective (Q847807) (← links)
- Coalition structure generation: a survey (Q900307) (← links)
- Von Wright's ``The logic of preference'' revisited (Q987481) (← links)
- Designing competitions between teams of individuals (Q991017) (← links)
- Dynamic epistemic logic with branching temporal structures (Q1036059) (← links)
- Multi-agent influence diagrams for representing and solving games. (Q1413219) (← links)
- The future of mathematics in economics: a philosophically grounded proposal (Q1616105) (← links)
- A complete coalition logic of temporal knowledge for multi-agent systems (Q1633064) (← links)
- Game-theory-based consensus learning of double-integrator agents in the presence of worst-case adversaries (Q1637360) (← links)
- Computation as social agency: what, how and who (Q1641025) (← links)
- Nondominated Nash points: application of biobjective mixed integer programming (Q1653352) (← links)
- Predicting human behavior in unrepeated, simultaneous-move games (Q1682705) (← links)
- A game-theoretic model to analyze value creation with simultaneous cooperation and competition of supply chain partners (Q1719086) (← links)
- Neurons and astrocytes interaction in neuronal network: a game-theoretic approach (Q1739316) (← links)
- Pretending in dynamic games, alternative outcomes and application to electricity markets (Q1741201) (← links)
- Bayesian updating rules and AGM belief revision (Q1757554) (← links)
- MuRoCo: a framework for capability- and situation-aware coalition formation in cooperative multi-robot systems (Q1761253) (← links)
- Patrolling security games: definition and algorithms for solving large instances with single patroller and single intruder (Q1761280) (← links)
- Analytical complexity and errors of solving control problems for organizational and technical systems (Q1792540) (← links)
- A financial market with interacting investors: does an equilibrium exist? (Q1932546) (← links)
- The intellectual influence of economic journals: quality versus quantity (Q1950342) (← links)
- Intention as commitment toward time (Q1989411) (← links)
- Stability and robustness analysis of minmax solutions for differential graphical games (Q2003824) (← links)
- Constraint games for stable and optimal allocation of demands in SDN (Q2009195) (← links)
- MMP-TIMP interactions in cancer invasion: an evolutionary game-theoretical framework (Q2013508) (← links)
- Counterfactual regret minimization for integrated cyber and air defense resource allocation (Q2030546) (← links)
- Engineering secure self-adaptive systems with Bayesian games (Q2044181) (← links)