Pages that link to "Item:Q3613352"
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The following pages link to Solving Games Without Determinization (Q3613352):
Displaying 39 items.
- Synthesis of Reactive(1) designs (Q439954) (← links)
- Symbolic bounded synthesis (Q453535) (← links)
- Reactive synthesis without regret (Q520338) (← links)
- LTL receding horizon control for finite deterministic systems (Q2628417) (← links)
- Quantitative vs. weighted automata (Q2695484) (← links)
- Functional Encryption for Inner Product with Full Function Privacy (Q2798775) (← links)
- Effective Synthesis of Asynchronous Systems from GR(1) Specifications (Q2891421) (← links)
- (Q2947758) (← links)
- On Synthesis of Specifications with Arithmetic (Q3297765) (← links)
- Optimal Translation of LTL to Limit Deterministic Automata (Q3303923) (← links)
- Width of Non-deterministic Automata (Q3304146) (← links)
- On Determinisation of Good-for-Games Automata (Q3449484) (← links)
- (Q3786029) (← links)
- (Q5021013) (← links)
- (Q5028456) (← links)
- Good-for-MDPs Automata for Probabilistic Analysis and Reinforcement Learning (Q5039514) (← links)
- The Theory of Universal Graphs for Infinite Duration Games (Q5043588) (← links)
- Quantifying Bounds in Strategy Logic (Q5079747) (← links)
- Büchi Good-for-Games Automata Are Efficiently Recognizable (Q5090951) (← links)
- (Q5101349) (← links)
- (Q5114824) (← links)
- How Deterministic are Good-For-Games Automata? (Q5136308) (← links)
- (Q5207047) (← links)
- From LTL to Symbolically Represented Deterministic Automata (Q5452723) (← links)
- (Q5875380) (← links)
- Good-for-Game QPTL: An Alternating Hodges Semantics (Q5875946) (← links)
- On the power of finite ambiguity in Büchi complementation (Q6040669) (← links)
- Taming strategy logic: non-recurrent fragments (Q6077842) (← links)
- Markov chains and unambiguous automata (Q6098148) (← links)
- A Bit of Nondeterminism Makes Pushdown Automata Expressive and Succinct (Q6137877) (← links)
- Minimization of automata for liveness languages (Q6160912) (← links)
- Alternating good-for-MDPs automata (Q6160921) (← links)
- Token Games and History-Deterministic Quantitative-Automata (Q6178674) (← links)
- Semantic flowers for good-for-games and deterministic automata (Q6195342) (← links)
- A Myhill-Nerode theorem for higher-dimensional automata (Q6535191) (← links)
- From Muller to parity and Rabin qutomata: optimal transformations preserving (history) determinism (Q6566473) (← links)
- Coalgebraic satisfiability checking for arithmetic \(\mu\)-calculi (Q6597959) (← links)
- Checking history-determinism is NP-hard for parity automata (Q6629459) (← links)
- History-deterministic timed automata (Q6635511) (← links)