Pages that link to "Item:Q4286497"
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The following pages link to On the structure of a class of time‐optimal trajectories (Q4286497):
Displaying 20 items.
- Two turnpike results for a discrete-time optimal control systems (Q419850) (← links)
- Singular infinite horizon zero-sum linear-quadratic differential game: saddle-point equilibrium sequence (Q515156) (← links)
- Markov inequality rule for switching among time optimal controllers in a multiple vehicle intercept problem (Q680533) (← links)
- State-dependent optimality of a singular subarc (Q1099400) (← links)
- On a geometric property of tracking domain in persuit problems (Q1204629) (← links)
- Optimal planar interception with fixed end conditions: Approximate solutions (Q1379962) (← links)
- A note on time-optimal paths on perturbed spheroid (Q1711940) (← links)
- Optimal planar interception with fixed end conditions: Closed-form solution (Q1918286) (← links)
- Time-optimal guidance for intercepting moving targets by Dubins vehicles (Q2021304) (← links)
- Time-optimal interception of a moving target by a Dubins car (Q2034830) (← links)
- Minimum-time lateral interception of a moving target by a Dubins car (Q2059359) (← links)
- Structure of extremals of autonomous convex variational problems (Q2371011) (← links)
- Turnpike results for discrete-time optimal control systems arising in economic dynamics (Q2373837) (← links)
- On Dubins paths to intercept a moving target (Q2409441) (← links)
- Theory and application of reciprocal transformation of “path problem” and “time float problem” (Q2969956) (← links)
- Optimal solutions for a class of infinite horizon variational problems with extended-valued integrands (Q3553762) (← links)
- Existence of Overtaking Optimal Trajectories for Problems with Convex Integrands (Q3702857) (← links)
- On the Local Structure of Optimal Trajectories in <i>R</i><sup>3</sup> (Q4442994) (← links)
- Saddle-point equilibrium sequence in one class of singular infinite horizon zero-sum linear-quadratic differential games with state delays (Q4613996) (← links)
- Neural network algorithm for intercepting targets moving along known trajectories by a Dubins' car (Q6047932) (← links)