Pages that link to "Item:Q4860667"
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The following pages link to A SEARCH GAME WITH TRAVELING COST ON A TREE (Q4860667):
Displaying 14 items.
- A new approach to Gal's theory of search games on weakly Eulerian networks (Q692087) (← links)
- Network search games with immobile hider, without a designated searcher starting point (Q933761) (← links)
- Search-hide games on trees (Q1129971) (← links)
- Search games on a network with travelling and search costs (Q2349413) (← links)
- A search game with a non-additive cost (Q2815608) (← links)
- A search game with unknown examination costs and travel times (Q2875628) (← links)
- Searching symmetric networks with Utilitarian-Postman paths (Q3057096) (← links)
- Optimal Trade-Off Between Speed and Acuity When Searching for a Small Object (Q3195234) (← links)
- A HIDE AND SEEK GAME WITH TRAVELING COST (Q3489818) (← links)
- A SEARCH GAME WITH TRAVELING COST (Q4018343) (← links)
- Initial point search on weighted trees (Q4314865) (← links)
- The tree search game for two players (Q5080909) (← links)
- Searching a Variable Speed Network (Q5244863) (← links)
- Search games on networks with travelling and search costs and with arbitrary searcher starting points (Q5326807) (← links)