Pages that link to "Item:Q680484"
From MaRDI portal
The following pages link to Distributed Nash equilibrium seeking in networked graphical games (Q680484):
Displaying 21 items.
- Distributed Nash equilibrium seeking: a gossip-based algorithm (Q311956) (← links)
- Distributed convergence to Nash equilibria in two-network zero-sum games (Q522807) (← links)
- An operator splitting approach for distributed generalized Nash equilibria computation (Q1737785) (← links)
- Distributed Nash equilibrium seeking under partial-decision information via the alternating direction method of multipliers (Q1737796) (← links)
- Decentralized inertial best-response with voluntary and limited communication in random communication networks (Q2081839) (← links)
- Distributed Nash equilibrium seeking under quantization communication (Q2139438) (← links)
- Differentially private distributed algorithms for stochastic aggregative games (Q2151957) (← links)
- Distributed averaging integral Nash equilibrium seeking on networks (Q2280964) (← links)
- Adaptive approaches for fully distributed Nash equilibrium seeking in networked games (Q2665155) (← links)
- Linear quadratic network games with dynamic players: stabilization and output convergence to Nash equilibrium (Q2665341) (← links)
- An algorithm for finding Nash equilibria in dynamic network games (Q2854200) (← links)
- (Q4556159) (← links)
- Finding a Nash equilibrium and an optimal sharing policy for multiagent network expansion game (Q4565775) (← links)
- Online Distributed Algorithms for Seeking Generalized Nash Equilibria in Dynamic Environments (Q4990234) (← links)
- On Distributed Generalized Nash Equilibrium Seeking (Q5154451) (← links)
- Robust Distributed Nash Equilibrium Seeking for Games Under Attacks and Communication Delays (Q6076039) (← links)
- Distributed adaptive Nash equilibrium seeking and disturbance rejection for noncooperative games of high‐order nonlinear systems with input saturation and input delay (Q6089834) (← links)
- Distributed Nash equilibrium seeking on compact action sets over jointly strongly connected switching networks (Q6130952) (← links)
- Distributed aggregative games on graphs in adversarial environments (Q6165793) (← links)
- Distributed Nash equilibrium seeking for networked games of multiple high-order systems with disturbance rejection and communication delay (Q6168787) (← links)
- Computing Nash Equilibria in Multiplayer DAG-Structured Stochastic Games with Persistent Imperfect Information (Q6488584) (← links)