The following pages link to Multi-player alpha-beta pruning (Q753695):
Displaying 6 items.
- Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information (Q464622) (← links)
- Pruning algorithms for multi-model adversary search (Q1128651) (← links)
- The multi-player version of minimax displays game-tree pathology (Q1313961) (← links)
- Multi-cut \(\alpha \beta\)-pruning in game-tree search (Q1589514) (← links)
- On pruning search trees of impartial games (Q1989407) (← links)
- Searching game trees under a partial order (Q2674204) (← links)