Pages that link to "Item:Q963015"
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The following pages link to Discrete time, finite state space mean field games (Q963015):
Displaying 50 items.
- Discrete time mean field games: the short-stage limit (Q258762) (← links)
- Linear-quadratic mean field games (Q289122) (← links)
- A characterization of sub-game perfect equilibria for SDEs of mean-field type (Q291201) (← links)
- Discrete-time control for systems of interacting objects with unknown random disturbance distributions: a mean field approach (Q315779) (← links)
- Strategic interaction in trend-driven dynamics (Q372930) (← links)
- Continuous time finite state mean field games (Q373001) (← links)
- Nonlinear diffusions and stable-like processes with coefficients depending on the median or var (Q373002) (← links)
- Optimal transport and large number of particles (Q379821) (← links)
- On the convergence of finite state mean-field games through \(\Gamma\)-convergence (Q489054) (← links)
- Control systems of interacting objects modeled as a game against nature under a mean field approach (Q501744) (← links)
- On solutions of mean field games with ergodic cost (Q504134) (← links)
- Mean-field-game model for botnet defense in cyber-security (Q520356) (← links)
- Mean-field-game model of corruption (Q523434) (← links)
- Some recent aspects of differential game theory (Q545655) (← links)
- Linear-quadratic \(N\)-person and mean-field games: infinite horizon games with discounted cost and singular limits (Q747906) (← links)
- Existence and uniqueness result for mean field games with congestion effect on graphs (Q887163) (← links)
- Mean field games of timing and models for bank runs (Q1678483) (← links)
- Probabilistic approach to finite state mean field games (Q1987323) (← links)
- Convergence, fluctuations and large deviations for finite state mean field games via the master equation (Q2010489) (← links)
- Numerical methods for finite-state mean-field games satisfying a monotonicity condition (Q2019984) (← links)
- Large deviations principle for discrete-time mean-field games (Q2059481) (← links)
- Vaccination in a large population: mean field equilibrium versus social optimum (Q2090235) (← links)
- Variable demand and multi-commodity flow in Markovian network equilibrium (Q2125514) (← links)
- Finite state graphon games with applications to epidemics (Q2128954) (← links)
- Discrete-time ergodic mean-field games with average reward on compact spaces (Q2175362) (← links)
- Evolutionary, mean-field and pressure-resistance game modelling of networks security (Q2179036) (← links)
- Value iteration algorithm for mean-field games (Q2203472) (← links)
- Stationary equilibria of mean field games with finite state and action space (Q2221208) (← links)
- An introduction to mean field game theory (Q2223588) (← links)
- Master equation for finite state mean field games with additive common noise (Q2223590) (← links)
- Continuous-time mean field games with finite state space and common noise (Q2234321) (← links)
- A mean field games model for finite mixtures of Bernoulli and categorical distributions (Q2246169) (← links)
- Discrete mean field games: existence of equilibria and convergence (Q2274639) (← links)
- Weak KAM theory for potential MFG (Q2286679) (← links)
- Selection of equilibria in a linear quadratic mean-field game (Q2289819) (← links)
- On the long time convergence of potential MFG (Q2312078) (← links)
- Finite mean field games: fictitious play and convergence to a first order continuous mean field game (Q2338129) (← links)
- Long time behavior of the master equation in mean field game theory (Q2418004) (← links)
- On the existence of classical solutions for stationary extended mean field games (Q2439330) (← links)
- A mean field capital accumulation game with HARA utility (Q2514566) (← links)
- Long time average of first order mean field games and weak KAM theory (Q2514567) (← links)
- Mean field games models -- a brief survey (Q2514573) (← links)
- On the rate of convergence for the mean-field approximation of controlled diffusions with large number of players (Q2514577) (← links)
- Finite state mean field games with Wright-Fisher common noise (Q2656180) (← links)
- Dynamic games with strategic complements and large number of players (Q2696989) (← links)
- Mean field Markov decision processes (Q2701089) (← links)
- Stationary mean field games systems defined on networks (Q2807398) (← links)
- Time-dependent mean-field games in the superquadratic case (Q2808059) (← links)
- Mean Field Stochastic Games with Discrete States and Mixed Players (Q2840926) (← links)
- Socio-economic applications of finite state mean field games (Q2955719) (← links)