Pages that link to "Item:Q964262"
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The following pages link to GPU accelerated simulations of bluff body flows using vortex particle methods (Q964262):
Displaying 39 items.
- Explicit, parallel Poisson integration of point vortices on the sphere (Q273403) (← links)
- Iterative Brinkman penalization for remeshed vortex methods (Q349743) (← links)
- GPU-acceleration for moving particle semi-implicit method (Q365582) (← links)
- GPU and APU computations of finite time Lyapunov exponent fields (Q419575) (← links)
- A multi-moment vortex method for 2D viscous fluids (Q422991) (← links)
- Comparing the treecode with FMM on GPUs for vortex particle simulations of a leapfrogging vortex ring (Q534620) (← links)
- GPU accelerated simulations of 3D deterministic particle transport using discrete ordinates method (Q551028) (← links)
- Development of a GPU-based high-performance radiative transfer model for the infrared atmospheric sounding interferometer (IASI) (Q630470) (← links)
- A multiresolution remeshed Vortex-In-Cell algorithm using patches (Q655000) (← links)
- Simulations of single and multiple swimmers with non-divergence free deforming geometries (Q655035) (← links)
- An efficient iterative penalization method using recycled Krylov subspaces and its application to impulsively started flows (Q683423) (← links)
- \textit{MRAG-I2D}: multi-resolution adapted grids for remeshed vortex methods on multicore architectures (Q729167) (← links)
- The 3D vortex particle method in parallel computations on many GPUs (Q1641248) (← links)
- An immersed interface solver for the 2-D unbounded Poisson equation and its application to potential flow (Q1641351) (← links)
- Comparison of virtual flux method on LBM and on other methods on a GPU (Q1643699) (← links)
- Direct numerical simulations of three-dimensional flows past obstacles with a vortex penalization method (Q1647037) (← links)
- High performance computation of a jet in crossflow by lattice Boltzmann based parallel direct numerical simulation (Q1667048) (← links)
- Iterative Brinkman penalization for simulation of impulsively started flow past a sphere and a circular disc (Q1685603) (← links)
- A vortex particle-mesh method for subsonic compressible flows (Q1700766) (← links)
- Direct numerical simulation and large eddy simulation on a turbulent wall-bounded flow using lattice Boltzmann method and multiple GPUs (Q1719056) (← links)
- Semi-Lagrangian particle methods for high-dimensional Vlasov-Poisson systems (Q1783445) (← links)
- Simulations of pulse propagation in optical fibers using graphics processor units (Q1943097) (← links)
- A hardware accelerated unstructured overset method to simulate turbulent fluid flow (Q2132665) (← links)
- A remeshed vortex method for mixed rigid/soft body fluid-structure interaction (Q2132670) (← links)
- Simulating 2D viscous flow around geometries with vertices through the diffused vortex hydrodynamics method (Q2417569) (← links)
- Virtuaschlieren: a hybrid GPU/CPU-based schlieren simulator for ideal and non-ideal compressible-fluid flows (Q2422954) (← links)
- FMM-based vortex method for simulation of isotropic turbulence on GPUs, compared with a spectral method (Q2446603) (← links)
- Is GPU the future of scientific computing? (Q2452097) (← links)
- A characteristic mapping method for the three-dimensional incompressible Euler equations (Q2681122) (← links)
- Particle-based Fluid Flow Simulations on GPGPU Using CUDA (Q2964717) (← links)
- Numerical study of the rounded corners effect on flow past a square cylinder (Q2967285) (← links)
- PARTICLE SIMULATIONS OF MORPHOGENESIS (Q3005980) (← links)
- Mesh–particle interpolations on graphics processing units and multicore central processing units (Q3095499) (← links)
- Modelling of inflow-conditions for vortex particle methods to simulate atmospheric turbulence and its induced aerodynamic admittance on line-like bluff bodies (Q5031498) (← links)
- Planar potential flow on Cartesian grids (Q5073450) (← links)
- Asymptotic analysis of initial flow around an impulsively started circular cylinder using a Brinkman penalization method (Q5160169) (← links)
- A sharp immersed method for 2D flow-body interactions using the vorticity-velocity Navier-Stokes equations (Q6087930) (← links)
- An effective preconditioning strategy for volume penalized incompressible/low Mach multiphase flow solvers (Q6173362) (← links)
- Asymptotic analysis of hydrodynamic forces in a Brinkman penalization method: case of an initial flow around an impulsively started rotating and translating circular cylinder (Q6548972) (← links)