Pages that link to "Item:Q1645878"
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The following pages link to A GPU-accelerated adaptive mesh refinement for immersed boundary methods (Q1645878):
Displaying 9 items.
- A GPU accelerated level set reinitialization for an adaptive discontinuous Galerkin method (Q520866) (← links)
- Multi-block adaptive mesh refinement (AMR) for a lattice Boltzmann solver using gpus (Q1615589) (← links)
- GPU accelerated cell-based adaptive mesh refinement on unstructured quadrilateral grid (Q1682670) (← links)
- An interface-sharpening method with adaptive mesh refinement for volume-of-fluid simulations of two-phase compressible flows (Q2019949) (← links)
- An efficient geometry-adaptive mesh refinement framework and its application in the immersed boundary lattice Boltzmann method (Q2138697) (← links)
- Adaptive mesh refinement on graphics processing units for applications in gas dynamics (Q2214558) (← links)
- Adaptive mesh refinement in the fast lane (Q2223303) (← links)
- A GPU-accelerated sharp interface immersed boundary method for versatile geometries (Q2687553) (← links)
- Highly-scalable GPU-accelerated compressible reacting flow solver for modeling high-speed flows (Q6095899) (← links)