Pages that link to "Item:Q2268115"
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The following pages link to The average tree solution for cooperative games with communication structure (Q2268115):
Displaying 40 items.
- Characterizations of the core of TU and NTU games with communication structures (Q258948) (← links)
- The prenucleolus and the prekernel for games with communication structures (Q376721) (← links)
- Parameterized fairness axioms on cycle-free graph games (Q427375) (← links)
- A simple family of solutions for forest games (Q520964) (← links)
- A characterization of the average tree solution for tree games (Q532714) (← links)
- Average tree solutions and the distribution of Harsanyi dividends (Q548073) (← links)
- Compensations in the Shapley value and the compensation solutions for graph games (Q662276) (← links)
- Weighted component fairness for forest games (Q712475) (← links)
- Characterization of the average tree solution and its kernel (Q745019) (← links)
- Rooted-tree solutions for tree games (Q1046115) (← links)
- An algorithm for computing the stable coalition structures in tree-graph communication games (Q1304775) (← links)
- Luxembourg in the early days of the EEC: null player or not? (Q1651910) (← links)
- Monotonicity of power in weighted voting games with restricted communication (Q1758191) (← links)
- The average tree solution for multi-choice forest games (Q1761793) (← links)
- The \(cg\)-position value for games on fuzzy communication structures (Q1795038) (← links)
- A necessary and sufficient condition for non-emptiness of the core of a non-transferable utility game (Q1877166) (← links)
- Hyperadditive games and applications to networks or matching problems (Q1995312) (← links)
- The average tree value for hypergraph games (Q2074839) (← links)
- Allocation rules for cooperative games with restricted communication and a priori unions based on the Myerson value and the average tree solution (Q2136167) (← links)
- The average tree permission value for games with a permission tree (Q2256861) (← links)
- The average covering tree value for directed graph games (Q2292145) (← links)
- The \(cg\)-average tree value for games on cycle-free fuzzy communication structures (Q2334469) (← links)
- A strategic implementation of the average tree solution for cycle-free graph games (Q2434245) (← links)
- Solution concepts for games with general coalitional structure (Q2452810) (← links)
- Equivalence and axiomatization of solutions for cooperative games with circular communication structure (Q2453042) (← links)
- The average tree solution for cycle-free graph games (Q2483116) (← links)
- The stability and efficiency of direct and star networks in a loan game (Q2634483) (← links)
- Solutions of cooperative games with a major player and a hierarchical structure (Q2660512) (← links)
- Tree solutions and standardness for cycle-free graph games (Q2681825) (← links)
- The average tree solution on graph games with interval payoffs (Q2924241) (← links)
- (Q3299319) (← links)
- On the Position Value for Special Classes of Networks (Q4687455) (← links)
- Fuzzy Average Tree Solution for Graph Games with Fuzzy Coalitions (Q4982180) (← links)
- (Q5210061) (← links)
- The \(\alpha \)-egalitarian Myerson value of games with communication structure (Q6107871) (← links)
- Comparable axiomatizations of the average tree solution and the Myerson value (Q6113206) (← links)
- The two-step average tree value for graph and hypergraph games (Q6170573) (← links)
- The probabilistic Harsanyi power solutions for probabilistic graph games (Q6181239) (← links)
- Optimal strategies and profit allocation for three-echelon food supply chain in view of cooperative games with cycle communication structure (Q6205011) (← links)
- Essential Players in Cooperative Games with Graph Communication Structure (Q6495224) (← links)