The following pages link to Drew Fudenberg (Q253688):
Displaying 50 items.
- Evolutionary game dynamics in finite populations (Q253690) (← links)
- Tail probabilities for triangular arrays (Q351785) (← links)
- Phenotype switching and mutations in random environments (Q417361) (← links)
- Repeated games with asynchronous monitoring of an imperfect signal (Q536081) (← links)
- Heterogeneous beliefs and local information in stochastic fictitious play (Q625038) (← links)
- The folk theorem for irreducible stochastic games with imperfect public monitoring (Q634531) (← links)
- Learning from private information in noisy repeated games (Q643254) (← links)
- Consistency and cautious fictitious play (Q673692) (← links)
- Subjective uncertainty over behavior strategies: A correction (Q697965) (← links)
- Imitation processes with small mutations (Q860357) (← links)
- The Nash-threats folk theorem with communication and approximate common knowledge in two player games (Q869874) (← links)
- Evolutionary game dynamics in finite populations with strong selection and weak mutation (Q884296) (← links)
- Fast convergence in evolutionary models: a Lyapunov approach (Q899674) (← links)
- Short-term contracts and long-term agency relationships (Q913628) (← links)
- Monotone imitation dynamics in large populations (Q928882) (← links)
- Location choice in two-sided markets with indivisible agents (Q972124) (← links)
- Random matching in adaptive dynamics (Q1021586) (← links)
- An economist's perspective on multi-agent learning (Q1028920) (← links)
- Capital as a commitment: Strategic investment to deter mobility (Q1055331) (← links)
- Subgame-perfect equilibria of finite- and infinite-horizon games (Q1055697) (← links)
- Limit games and limit equilibria (Q1075961) (← links)
- Open-loop and closed-loop equilibria in dynamic games with many players (Q1099792) (← links)
- On the robustness of equilibrium refinements (Q1112743) (← links)
- An approximate folk theorem with imperfect private information (Q1178808) (← links)
- When are nonanonymous players negligible? (Q1268593) (← links)
- Learning mixed equilibria (Q1308819) (← links)
- Efficiency and observability with long-run and short-run players (Q1321542) (← links)
- Word-of-mouth learning. (Q1420509) (← links)
- Learning to play Bayesian games. (Q1429917) (← links)
- Rationalizable partition-confirmed equilibrium with heterogeneous beliefs (Q1753295) (← links)
- Conditional universal consistency. (Q1818287) (← links)
- An easier way to calibrate. (Q1818288) (← links)
- Learning in extensive-form games. I: Self-confirming equilibria (Q1890909) (← links)
- Payoff information and self-confirming equilibrium (Q1970226) (← links)
- Learning purified mixed equilibria (Q1976442) (← links)
- ``I'm just a soul whose intentions are good'': the role of communication in noisy repeated games (Q2013382) (← links)
- Player-compatible learning and player-compatible equilibrium (Q2025036) (← links)
- Intervention with limited information (Q2147858) (← links)
- Payoff information and learning in signaling games (Q2178008) (← links)
- Tit-for-tat or win-stay, lose-shift? (Q2219749) (← links)
- Working to learn (Q2231428) (← links)
- Existence of equilibrium in large double auctions (Q2370517) (← links)
- Delayed-response strategies in repeated games with observation lags (Q2439908) (← links)
- Perfect public equilibrium when players are patient (Q2460828) (← links)
- Perfect Bayesian equilibrium and sequential equilibrium (Q2638977) (← links)
- On the dispensability of public randomization in discounted repeated games (Q2640470) (← links)
- Rational behavior with payoff uncertainty (Q2641229) (← links)
- Nash and perfect equilibria of discounted repeated games (Q2641232) (← links)
- Self-confirming equilibrium and the Lucas critique (Q2653921) (← links)
- A reputation for honesty (Q2675407) (← links)