Pages that link to "Item:Q3196115"
From MaRDI portal
The following pages link to Discrete-time dynamic graphical games: model-free reinforcement learning solution (Q3196115):
Displaying 14 items.
- Adaptive output regulation for cyber-physical systems under time-delay attacks (Q2082758) (← links)
- Adaptive fuzzy sliding-mode consensus control of nonlinear under-actuated agents in a near-optimal reinforcement learning framework (Q2148498) (← links)
- Finite-horizon optimal tracking guidance for aircraft based on approximate dynamic programming (Q2298912) (← links)
- Q-learning solution for optimal consensus control of discrete-time multiagent systems using reinforcement learning (Q2318731) (← links)
- Multi-agent discrete-time graphical games and reinforcement learning solutions (Q2342428) (← links)
- A survey on cross-discipline of control and game (Q2994216) (← links)
- Dynamic Graphical Games: (Q3467685) (← links)
- An iterative Q-learning based global consensus of discrete-time saturated multi-agent systems (Q4973006) (← links)
- Understanding the mechanism of human–computer game: a distributed reinforcement learning perspective (Q5026576) (← links)
- Model-free algorithm for consensus of discrete-time multi-agent systems using reinforcement learning method (Q6053923) (← links)
- Model-free policy iteration approach to NCE-based strategy design for linear quadratic Gaussian games (Q6165338) (← links)
- Optimal output synchronization of heterogeneous multi-agent systems using measured input-output data (Q6178354) (← links)
- Distributed event-triggered optimal bipartite consensus control for multiagent systems with input delay via reinforcement learning method (Q6583502) (← links)
- Integral reinforcement learning solutions for a synchronisation system with constrained policies (Q6598788) (← links)