The following pages link to Schalk Kok (Q381397):
Displaying 14 items.
- The application of gradient-only optimization methods for problems discretized using non-constant methods (Q381398) (← links)
- Gradient-only approaches to avoid spurious local minima in unconstrained optimization (Q402201) (← links)
- Metaheuristics for the multi-objective FJSP with sequence-dependent set-up times, auxiliary resources and machine down time (Q613775) (← links)
- Collision detection of convex polyhedra on the NVIDIA GPU architecture for the discrete element method (Q669790) (← links)
- Modelling multiple cycles of static and dynamic recrystallisation using a fully implicit isotropic material model based on dislocation density (Q1628739) (← links)
- Development of a convex polyhedral discrete element simulation framework for NVIDIA Kepler based GPUs (Q2517457) (← links)
- Human skull shape and masticatory induced stress: Objective comparison through the use of non-rigid registration (Q2900439) (← links)
- Relaxed error control in shape optimization that utilizes remeshing (Q2952241) (← links)
- A quadratically convergent unstructured remeshing strategy for shape optimization (Q3425369) (← links)
- Comparison of linear and classical velocity update rules in particle swarm optimization: notes on diversity (Q3587897) (← links)
- Comparison of linear and classical velocity update rules in particle swarm optimization: notes on scale and frame invariance (Q3587898) (← links)
- (Q4255097) (← links)
- A novel and fully automated coordinate system transformation scheme for near optimal surrogate construction (Q6185195) (← links)
- A generic strategy to obtain semi-analytical mesh sensitivities/velocities for tetrahedral mesh generators (Q6554100) (← links)