Pages that link to "Item:Q3891758"
From MaRDI portal
The following pages link to Bounds for List Schedules on Uniform Processors (Q3891758):
Displaying 50 items.
- Fast approximation algorithms for bi-criteria scheduling with machine assignment costs (Q296690) (← links)
- Semi-online scheduling with bounded job sizes on two uniform machines (Q338376) (← links)
- Lower bounds for online makespan minimization on a small number of related machines (Q398887) (← links)
- Preemptive online scheduling with rejection of unit jobs on two uniformly related machines (Q398903) (← links)
- Smoothed performance guarantees for local search (Q403643) (← links)
- Coordination mechanisms with hybrid local policies (Q408369) (← links)
- The price of anarchy on uniformly related machines revisited (Q418148) (← links)
- Performance guarantees of jump neighborhoods on restricted related parallel machines (Q453054) (← links)
- Worst-case equilibria (Q458478) (← links)
- Semi-online scheduling on two uniform machines with the known largest size (Q491206) (← links)
- Two uniform machines with nearly equal speeds: unified approach to known sum and known optimum in semi on-line scheduling (Q491212) (← links)
- Performance analysis of the \((1+1)\) evolutionary algorithm for the multiprocessor scheduling problem (Q494929) (← links)
- Performance guarantees for scheduling algorithms under perturbed machine speeds (Q496438) (← links)
- A coordination mechanism for a scheduling game with parallel-batching machines (Q511705) (← links)
- Semi-online scheduling with known maximum job size on two uniform machines (Q613661) (← links)
- Competitive ratio of list scheduling on uniform machines and randomized heuristics (Q633543) (← links)
- Non-clairvoyant scheduling games (Q647492) (← links)
- On the optimality of list scheduling for online uniform machines scheduling (Q694192) (← links)
- Coordination mechanisms for scheduling selfish jobs with favorite machines (Q782743) (← links)
- A new algorithm for online uniform-machine scheduling to minimize the makespan (Q845691) (← links)
- Online algorithms for scheduling with machine activation cost on two uniform machines (Q886402) (← links)
- Deterministic monotone algorithms for scheduling on related machines (Q952439) (← links)
- Online scheduling with reassignment on two uniform machines (Q982662) (← links)
- Minmax scheduling problems with a common due-window (Q1000973) (← links)
- Coordination mechanisms for selfish scheduling (Q1014630) (← links)
- Online scheduling on two uniform machines to minimize the makespan (Q1019187) (← links)
- Online scheduling with general machine cost functions (Q1026108) (← links)
- Tighter approximation bounds for LPT scheduling in two special cases (Q1026246) (← links)
- Optimal and online preemptive scheduling on uniformly related machines (Q1041344) (← links)
- Efficient scheduling of tasks without full use of processor resources (Q1145998) (← links)
- Scheduling on uniform parallel machines to minimize maximum lateness (Q1577473) (← links)
- Online-bounded analysis (Q1617274) (← links)
- A survey on makespan minimization in semi-online environments (Q1617278) (← links)
- General parametric scheme for the online uniform machine scheduling problem with two different speeds (Q1707972) (← links)
- Bounds for parallel machine scheduling with predefined parts of jobs and setup time (Q1708539) (← links)
- Makespan minimization on uniform parallel machines with release times (Q1877043) (← links)
- List scheduling revisited (Q1919183) (← links)
- Coordination mechanisms for parallel machine scheduling (Q1926738) (← links)
- Online scheduling on uniform machines with two hierarchies (Q1928505) (← links)
- Starting time minimization for the maximum job variant (Q2057591) (← links)
- Performance guarantees of local search for minsum scheduling problems (Q2118098) (← links)
- Online scheduling of jobs with favorite machines (Q2289948) (← links)
- Selfish load balancing for jobs with favorite machines (Q2294253) (← links)
- Improved price of anarchy for machine scheduling games with coordination mechanisms (Q2311122) (← links)
- A lower bound on deterministic online algorithms for scheduling on related machines without preemption (Q2344208) (← links)
- The shortest first coordination mechanism for a scheduling game with parallel-batching machines (Q2361588) (← links)
- Separating online scheduling algorithms with the relative worst order ratio (Q2385472) (← links)
- A note on makespan minimization in two-stage flexible flow shops with uniform machines (Q2433488) (← links)
- Inefficiency of Nash equilibria with parallel processing policy (Q2444737) (← links)
- Approximate strong equilibria in job scheduling games with two uniformly related machines (Q2446828) (← links)