The following pages link to (Q4036602):
Displaying 14 items.
- On ray shooting in convex polytopes (Q685183) (← links)
- Hierarchical decompositions and circular ray shooting in simple polygons (Q705130) (← links)
- Linear data structures for fast ray-shooting amidst convex polyhedra (Q834599) (← links)
- Applications of a new space-partitioning technique (Q1196362) (← links)
- Intersection queries in sets of disks (Q1196457) (← links)
- Efficient ray shooting and hidden surface removal (Q1330784) (← links)
- Rectilinear decompositions with low stabbing number (Q1341685) (← links)
- Optimal output-sensitive convex hull algorithms in two and three dimensions (Q1816462) (← links)
- Efficient piecewise-linear function approximation using the uniform metric (Q1906048) (← links)
- (Q3796750) (← links)
- Computing depth orders and related problems (Q5056161) (← links)
- Separating translates in the plane: Combinatorial bounds and an algorithm (Q5056170) (← links)
- (Q5136216) (← links)
- Rectangulating rectilinear polygons in parallel (Q6064015) (← links)