Pages that link to "Item:Q4566838"
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The following pages link to Distributed Nash Equilibrium Seeking by a Consensus Based Approach (Q4566838):
Displaying 50 items.
- Distributed consensus in noncooperative inventory games (Q1011231) (← links)
- Nash equilibrium seeking for \(N\)-coalition noncooperative games (Q1626894) (← links)
- Distributed Nash equilibrium seeking for aggregative games with coupled constraints (Q1679851) (← links)
- An operator splitting approach for distributed generalized Nash equilibria computation (Q1737785) (← links)
- Generalized Nash equilibrium seeking strategy for distributed nonsmooth multi-cluster game (Q1737795) (← links)
- Distributed Nash equilibrium seeking under partial-decision information via the alternating direction method of multipliers (Q1737796) (← links)
- Consensus mechanism with maximum-return modifications and minimum-cost feedback: a perspective of game theory (Q2023928) (← links)
- Extremum seeking via a time-delay approach to averaging (Q2059356) (← links)
- Distributed Nash equilibrium seeking for aggregative games with second-order nonlinear players (Q2059366) (← links)
- Fast generalized Nash equilibrium seeking under partial-decision information (Q2063851) (← links)
- Multi-agent control: a graph-theoretic perspective (Q2070030) (← links)
- Distributed projection subgradient algorithm for two-network zero-sum game with random sleep scheme (Q2138917) (← links)
- Generalized Nash equilibrium seeking algorithm design for distributed constrained noncooperative games with second-order players (Q2139436) (← links)
- Distributed Nash equilibrium seeking under quantization communication (Q2139438) (← links)
- Differentially private distributed algorithms for stochastic aggregative games (Q2151957) (← links)
- An extremum seeking-based approach for Nash equilibrium seeking in \(N\)-cluster noncooperative games (Q2174006) (← links)
- Distributed convergence to Nash equilibria in network and average aggregative games (Q2184508) (← links)
- Distributed robust Nash equilibrium seeking for aggregative games under persistent attacks: a hybrid systems approach (Q2208577) (← links)
- Distributed Nash equilibrium computation in aggregative games: an event-triggered algorithm (Q2212584) (← links)
- Continuous-time distributed Nash strategy over switching topologies with gain adaptation (Q2242900) (← links)
- Distributed averaging integral Nash equilibrium seeking on networks (Q2280964) (← links)
- Multi-cluster distributed optimization via random sleep strategy (Q2423910) (← links)
- Jordan form-based algebraic conditions for controllability of multiagent systems under directed graphs (Q2658456) (← links)
- Distributed algorithm for \(\varepsilon \)-generalized Nash equilibria with uncertain coupled constraints (Q2662279) (← links)
- Continuous-time distributed Nash equilibrium seeking algorithms for non-cooperative constrained games (Q2664256) (← links)
- Continuous-time fully distributed generalized Nash equilibrium seeking for multi-integrator agents (Q2665154) (← links)
- Adaptive approaches for fully distributed Nash equilibrium seeking in networked games (Q2665155) (← links)
- Linear quadratic network games with dynamic players: stabilization and output convergence to Nash equilibrium (Q2665341) (← links)
- Distributed Methods for Computing Approximate Equilibria (Q2959815) (← links)
- Distributed Nash Equilibrium Seeking With Limited Cost Function Knowledge via a Consensus-Based Gradient-Free Method (Q4990295) (← links)
- Continuous-Time Convergence Rates in Potential and Monotone Games (Q5081641) (← links)
- Asynchronous Schemes for Stochastic and Misspecified Potential Games and Nonconvex Optimization (Q5144794) (← links)
- On Distributed Generalized Nash Equilibrium Seeking (Q5154451) (← links)
- Generalized Nash equilibrium seeking for networked noncooperative games with a dynamic event-triggered mechanism (Q6043263) (← links)
- A continuous-time neurodynamic approach and its discretization for distributed convex optimization over multi-agent systems (Q6055067) (← links)
- Nash equilibrium seeking with prescribed performance (Q6061933) (← links)
- Robust Distributed Nash Equilibrium Seeking for Games Under Attacks and Communication Delays (Q6076039) (← links)
- Formation control for unmanned aerial vehicle swarm with disturbances: A mission‐driven control scheme (Q6078815) (← links)
- Distributed dynamics for aggregative games: Robustness and privacy guarantees (Q6085475) (← links)
- Distributed adaptive Nash equilibrium seeking and disturbance rejection for noncooperative games of high‐order nonlinear systems with input saturation and input delay (Q6089834) (← links)
- Distributed Nash equilibrium learning: A second‐order proximal algorithm (Q6092410) (← links)
- Evaluation and learning in two-player symmetric games via best and better responses (Q6095620) (← links)
- Hierarchical Nash equilibrium seeking strategies of quadratic time‐varying games with Euler–Lagrange players (Q6117462) (← links)
- Distributed Nash equilibrium seeking on compact action sets over jointly strongly connected switching networks (Q6130952) (← links)
- On the convergence of distributed projected gradient play with heterogeneous learning rates in monotone games (Q6131449) (← links)
- Distributed Nash equilibrium tracking via the alternating direction method of multipliers (Q6137159) (← links)
- Nash equilibrium seeking of general linear multi-agent systems in the cooperation-competition network (Q6161372) (← links)
- Prescribed-time distributed Nash equilibrium seeking for noncooperation games (Q6164041) (← links)
- Distributed Nash equilibrium seeking for networked games of multiple high-order systems with disturbance rejection and communication delay (Q6168787) (← links)
- A game-theory-based scheme to facilitate consensus latency minimization in sharding blockchain (Q6179990) (← links)