Pages that link to "Item:Q476556"
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The following pages link to Shape reconstruction from apparent contours. Theory and algorithms (Q476556):
Displaying 8 items.
- Filtering, segmentation and depth (Q684557) (← links)
- Reconstructions of noisy digital contours with maximal primitives based on multi-scale/irregular geometric representation and generalized linear programming (Q1690412) (← links)
- Structure and transitions of line bitangencies in a family of surface pairs (Q2159380) (← links)
- An algorithm for canonical forms of finite subsets of \(\mathbb {Z}^d\) up to affinities (Q2408208) (← links)
- An Extremum Principle for Shape from Contour (Q3326879) (← links)
- A "gauge theory" in computational vision: a model for outline extraction (Q4491035) (← links)
- A complete invariant for connected surfaces in the 3-sphere (Q5220456) (← links)
- (Q5468391) (← links)