Pages that link to "Item:Q5218598"
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The following pages link to Superhuman AI for multiplayer poker (Q5218598):
Displaying 15 items.
- Limited lookahead in imperfect-information games (Q1989388) (← links)
- Algorithm for computing approximate Nash equilibrium in continuous games with application to continuous blotto (Q2052549) (← links)
- What may lie ahead in reinforcement learning (Q2094025) (← links)
- Multi-agent reinforcement learning: a selective overview of theories and algorithms (Q2094040) (← links)
- Direct shape optimization through deep reinforcement learning (Q2128361) (← links)
- Construction of symmetric orthogonal designs with deep Q-network and orthogonal complementary design (Q2129592) (← links)
- Committing to correlated strategies with multiple leaders (Q2238721) (← links)
- A review on deep reinforcement learning for fluid mechanics (Q2245392) (← links)
- Rethinking formal models of partially observable multiagent decision making (Q2667825) (← links)
- Value functions for depth-limited solving in zero-sum imperfect-information games (Q2680767) (← links)
- Align, then memorise: the dynamics of learning with feedback alignment* (Q5049525) (← links)
- A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play (Q5218653) (← links)
- Defense and security planning under resource uncertainty and multi‐period commitments (Q6051605) (← links)
- Entropy regularized actor-critic based multi-agent deep reinforcement learning for stochastic games (Q6150407) (← links)
- Exploring the constraints on artificial general intelligence: a game-theoretic model of human vs machine interaction (Q6575513) (← links)