The following pages link to (Q5753770):
Displaying 9 items.
- Parallel algorithms for a class of graphs generated recursively (Q582922) (← links)
- Sparse hypergraphs and pebble game algorithms (Q1041613) (← links)
- On efficient parallel computations for some dynamic programming problems (Q1109691) (← links)
- An infinite pebble game and applications (Q1362906) (← links)
- Optimal parallel algorithms for dynamic expression evaluation and context-free recognition (Q1824389) (← links)
- Inapproximability of the standard pebble game and hard to pebble graphs (Q2405292) (← links)
- Pebble games, proof complexity, and time-space trade-offs (Q2848360) (← links)
- PEBBLE GAMES AND LINEAR EQUATIONS (Q3450805) (← links)
- A New Pebble Game that Characterizes Parallel Complexity Classes (Q3835026) (← links)