Pages that link to "Item:Q818079"
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The following pages link to Sequencing games with controllable processing times (Q818079):
Displaying 24 items.
- Subgroup additivity in the queueing problem (Q296745) (← links)
- Step out-step in sequencing games (Q319891) (← links)
- Batch sequencing and cooperation (Q398862) (← links)
- On the convexity of precedence sequencing games (Q816513) (← links)
- Proportionate flow shop games (Q835628) (← links)
- Sequencing games with repeated players (Q926369) (← links)
- Convex games with an infinite number of players and sequencing situations (Q1039463) (← links)
- Processing games with restricted capacities (Q1041002) (← links)
- Network flow problems and permutationally concave games (Q1042338) (← links)
- Sequencing games (Q1121813) (← links)
- Multiple-machine scheduling with learning effects and cooperative games (Q1664951) (← links)
- On the convexity of step out-step in sequencing games (Q1752351) (← links)
- The split core for sequencing games (Q1815579) (← links)
- On games corresponding to sequencing situations with ready times (Q1906283) (← links)
- Family sequencing and cooperation (Q2253583) (← links)
- On interactive sequencing situations with exponential cost functions (Q2272301) (← links)
- Partitioning sequencing situations and games (Q2378467) (← links)
- Playing for time: a sequential inspection game (Q2485341) (← links)
- (Q3782788) (← links)
- (Q4836331) (← links)
- Relaxed sequencing games have a nonempty core (Q5438522) (← links)
- On the convexity of games corresponding to sequencing situations with due dates. (Q5953347) (← links)
- Cooperative game theory based coordinated scheduling of two-machine flow-shop and transportation (Q6594988) (← links)
- Sequencing situations with position-dependent effects under cooperation (Q6659830) (← links)