Pages that link to "Item:Q838143"
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The following pages link to The structure and complexity of Nash equilibria for a selfish routing game (Q838143):
Displaying 39 items.
- Inefficiency of Nash equilibrium for scheduling games with constrained jobs: a parametric analysis (Q389954) (← links)
- Maximizing the minimum load: the cost of selfishness (Q390908) (← links)
- Selfish bin coloring (Q411255) (← links)
- The price of anarchy on uniformly related machines revisited (Q418148) (← links)
- Convergence of best-response dynamics in games with conflicting congestion effects (Q477597) (← links)
- The complexity of pure equilibria in mix-weighted congestion games on parallel links (Q495670) (← links)
- Equilibria for two parallel links: the strong price of anarchy versus the price of anarchy (Q611044) (← links)
- Tight bounds for selfish and greedy load balancing (Q644806) (← links)
- Competitive routing over time (Q719282) (← links)
- Mechanisms for (mis)allocating scientific credit (Q832517) (← links)
- Inefficiency of equilibria for scheduling game with machine activation costs (Q897948) (← links)
- Congestion games with capacitated resources (Q904685) (← links)
- A new model for selfish routing (Q952441) (← links)
- Nash equilibria in discrete routing games with convex latency functions (Q955351) (← links)
- Window-games between TCP flows (Q982652) (← links)
- Network structure and strong equilibrium in route selection games. (Q1414825) (← links)
- The cost of selfishness for maximizing the minimum load on uniformly related machines (Q2015810) (← links)
- A unifying approximate potential for weighted congestion games (Q2109950) (← links)
- Selfish load balancing for jobs with favorite machines (Q2294253) (← links)
- Temporal flows in temporal networks (Q2424668) (← links)
- Approximate strong equilibria in job scheduling games with two uniformly related machines (Q2446828) (← links)
- Structure and complexity of extreme Nash equilibria (Q2570130) (← links)
- Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions (Q2657274) (← links)
- (Q2943337) (← links)
- Single Parameter FPT-Algorithms for Non-trivial Games (Q3000500) (← links)
- A Glimpse at Paul G. Spirakis (Q3464465) (← links)
- A Selective Tour Through Congestion Games (Q3464474) (← links)
- (Q4387130) (← links)
- (Q4737150) (← links)
- The Price of Stability of Weighted Congestion Games (Q5002839) (← links)
- The Price of Stability of Weighted Congestion Games (Q5242923) (← links)
- Topological Uniqueness of the Nash Equilibrium for Selfish Routing with Atomic Users (Q5388026) (← links)
- The Hardness of Selective Network Design for Bottleneck Routing Games (Q5425420) (← links)
- Automata, Languages and Programming (Q5466501) (← links)
- Scheduling games with rank-based utilities (Q6160122) (← links)
- Which is the worst-case Nash equilibrium? (Q6552473) (← links)
- Nash equilibria in two-resource congestion games with player-specific payoff functions (Q6555679) (← links)
- Monotonicity of equilibria in nonatomic congestion games (Q6565417) (← links)
- The existence of a pure-strategy Nash equilibrium in a discrete ponds dilemma (Q6634102) (← links)