Pages that link to "Item:Q953636"
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The following pages link to Computing Nash equilibria by iterated polymatrix approximation (Q953636):
Displaying 24 items.
- On perfect Nash equilibria of polymatrix games (Q457873) (← links)
- Computing approximate Nash equilibria in polymatrix games (Q513277) (← links)
- Action-graph games (Q625044) (← links)
- A globally convergent algorithm to compute all Nash equilibria for \(n\)-person games (Q816528) (← links)
- A decomposition algorithm for \(N\)-player games (Q847797) (← links)
- Homotopy methods to compute equilibria in game theory (Q847802) (← links)
- Equilibrium tracing in strategic-form games (Q847803) (← links)
- Presenting an algorithm to find Nash equilibrium in two-person static games with many strategies (Q903026) (← links)
- Simple search methods for finding a Nash equilibrium (Q932813) (← links)
- Copositive-plus Lemke algorithm solves polymatrix games (Q1180832) (← links)
- A global Newton method to compute Nash equilibria. (Q1399543) (← links)
- Zero-sum polymatrix games with link uncertainty: a Dempster-Shafer theory solution (Q2007652) (← links)
- A proximal/gradient approach for computing the Nash equilibrium in controllable Markov games (Q2031943) (← links)
- Algorithm for computing approximate Nash equilibrium in continuous games with application to continuous blotto (Q2052549) (← links)
- Complementarity enhanced Nash's mappings and differentiable homotopy methods to select perfect equilibria (Q2115252) (← links)
- Finding multiple Nash equilibria via machine learning-supported Gröbner bases (Q2178154) (← links)
- A differentiable homotopy method to compute perfect equilibria (Q2220655) (← links)
- Partially observable game-theoretic agent programming in Golog (Q2300459) (← links)
- The return function: a new computable perspective on Bayesian-Nash equilibria (Q2312340) (← links)
- Game Theory Explorer: software for the applied game theorist (Q2356171) (← links)
- A dynamic homotopy interpretation of the logistic quantal response equilibrium correspondence (Q2485481) (← links)
- Smoothing Techniques for Computing Nash Equilibria of Sequential Games (Q3169104) (← links)
- The Polymatrix Gap Conjecture (Q5038398) (← links)
- Automated equilibrium analysis of \(2\times 2\times 2\) games (Q6109520) (← links)