Two algorithms for taking advantage of temporal coherence in ray tracing (Q1106611)
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scientific article; zbMATH DE number 4062452
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Two algorithms for taking advantage of temporal coherence in ray tracing |
scientific article; zbMATH DE number 4062452 |
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Two algorithms for taking advantage of temporal coherence in ray tracing (English)
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1988
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The basic ray-tracing algorithm is adapted to take advantage of temporal coherence and to make ray-tracing faster for the production of motion pictures. Temporal coherence can be either image space temporal coherence or object space temporal coherence. Three rendering techniques are described: the first technique is called the image space temporal coherence algorithm, the second technique is called the reprojection algorithm and the third technique is manual touch-up. The algorithms can be combined into a single program. The author presents timing results of an implementation of the reprojection algorithm.
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Ray casting
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computer graphics
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ray-tracing algorithm
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temporal coherence
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motion pictures
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rendering
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reprojection algorithm
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