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A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games - MaRDI portal

A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games (Q3179204)

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A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games
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    A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games (English)
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    21 December 2016
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    pursuit-evasion games
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    security problems
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    one-sided partial observability
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    one-sided partially observable stochastic games
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