A Game of Timing in which<i>the</i>Players Improve their Information Patterns (Q3793970)
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scientific article
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | A Game of Timing in which<i>the</i>Players Improve their Information Patterns |
scientific article |
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A Game of Timing in which<i>the</i>Players Improve their Information Patterns (English)
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1988
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random silent-noisy shifts
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explicit solution
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two-person nonzero-sum game
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non-cooperative duels
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saddle point
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