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An approximate computation of an optimal strategy in games with a fixed sequence of moves with incomplete information - MaRDI portal

An approximate computation of an optimal strategy in games with a fixed sequence of moves with incomplete information (Q3873975)

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An approximate computation of an optimal strategy in games with a fixed sequence of moves with incomplete information
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    An approximate computation of an optimal strategy in games with a fixed sequence of moves with incomplete information (English)
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    1979
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    approximate computation
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    optimal strategy
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    games with a fixed sequence of moves
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    incomplete information
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    hierarchical systems
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