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An efficient parallel algorithm or visible-surface detection in 3d graphics display - MaRDI portal

An efficient parallel algorithm or visible-surface detection in 3d graphics display (Q4392333)

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scientific article; zbMATH DE number 1160117
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An efficient parallel algorithm or visible-surface detection in 3d graphics display
scientific article; zbMATH DE number 1160117

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    An efficient parallel algorithm or visible-surface detection in 3d graphics display (English)
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    1 October 1998
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    depth-buffer method
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    PRAM model
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