Complexity of the gravitational method for linear programming (Q5942223)
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scientific article; zbMATH DE number 1638133
| Language | Label | Description | Also known as |
|---|---|---|---|
| English | Complexity of the gravitational method for linear programming |
scientific article; zbMATH DE number 1638133 |
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Complexity of the gravitational method for linear programming (English)
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28 August 2001
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The gravitational method to solve a linear program starts by dropping a particle from an interior point of the polyhedron and letting it move under the influence of a gravitational field parallel to the objective function direction. After hitting the boundary of the polyhedron, the particle moves on the surface along the steepest-descent feasible direction, eventually arriving at an optimal solution. It is shown that this simplex-like algorithm needs exponentially many iterations in the worst case. A class of linear programs with \(n\) variables and \(2n\) constraints is constructed in which the above algorithm behaves like the simplex algorithm after the boundary is reached and \(2^n-1\) vertices will be visited; the input bit complexity is \(O(n\log n)\).
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simplex method
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complexity
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worst-case analysis
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gravitational method
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linear program
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