Deprecated: $wgMWOAuthSharedUserIDs=false is deprecated, set $wgMWOAuthSharedUserIDs=true, $wgMWOAuthSharedUserSource='local' instead [Called from MediaWiki\HookContainer\HookContainer::run in /var/www/html/w/includes/HookContainer/HookContainer.php at line 135] in /var/www/html/w/includes/Debug/MWDebug.php on line 372
Stochastic games for distributed players on graphs. - MaRDI portal

Deprecated: Use of MediaWiki\Skin\SkinTemplate::injectLegacyMenusIntoPersonalTools was deprecated in Please make sure Skin option menus contains `user-menu` (and possibly `notifications`, `user-interface-preferences`, `user-page`) 1.46. [Called from MediaWiki\Skin\SkinTemplate::getPortletsTemplateData in /var/www/html/w/includes/Skin/SkinTemplate.php at line 691] in /var/www/html/w/includes/Debug/MWDebug.php on line 372

Deprecated: Use of QuickTemplate::(get/html/text/haveData) with parameter `personal_urls` was deprecated in MediaWiki Use content_navigation instead. [Called from MediaWiki\Skin\QuickTemplate::get in /var/www/html/w/includes/Skin/QuickTemplate.php at line 131] in /var/www/html/w/includes/Debug/MWDebug.php on line 372

Stochastic games for distributed players on graphs. (Q703153)

From MaRDI portal





scientific article; zbMATH DE number 2125817
Language Label Description Also known as
English
Stochastic games for distributed players on graphs.
scientific article; zbMATH DE number 2125817

    Statements

    Stochastic games for distributed players on graphs. (English)
    0 references
    0 references
    0 references
    0 references
    11 January 2005
    0 references
    The aim of the paper is to develop a general model for describing the interaction of players and coalitions which live on graph structured networks. They have to optimize their behaviour in sequential stochastic games. The existence of the game value and optimal strategies within the class of local strategies is shown. The transition mechanism of a system is homogeneous in time, locally determined and with general Markov properties in time and space. The set of the players is split into two disjoint coalitions and the rewards are paid between the coalitions by the players.
    0 references
    sequential game
    0 references
    random field
    0 references
    local strategies
    0 references

    Identifiers

    0 references
    0 references
    0 references
    0 references
    0 references
    0 references
    0 references