Does the lit-only restriction make any difference for the \(\sigma \)-game and \(\sigma ^+\)-game?
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Publication:1024268
DOI10.1016/j.ejc.2008.09.020zbMath1169.91011OpenAlexW2031414850MaRDI QIDQ1024268
Yaokun Wu, Xinmao Wang, John L. Goldwasser
Publication date: 17 June 2009
Published in: European Journal of Combinatorics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.ejc.2008.09.020
Related Items (9)
Lit-only \(\sigma \)-game on pseudo-trees ⋮ Random Lights Out processes on graphs ⋮ Two-lit trees for lit-only \(\sigma \)-game ⋮ On the adjacency matrix of a block graph ⋮ The edge-flipping group of a graph ⋮ Completely symmetric configurations for \(\sigma \)-games on grid graphs ⋮ Periodic harmonic functions on lattices and points count in positive characteristic ⋮ Maximum orbit weights in the \(\sigma \)-game and lit-only \(\sigma \)-game on grids and graphs ⋮ Reachability and recurrence in a modular generalization of annihilating random walks (and Lights-Out games) to hypergraphs
Cites Work
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- Even poset and a parity result for binary linear code
- Complexity of reachability problems for finite discrete dynamical systems
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- Minimum light number of lit-only \(\sigma\)-game on a tree
- Maximum orbit weights in the \(\sigma \)-game and lit-only \(\sigma \)-game on grids and graphs
- On characterization of state transition graph of additive cellular automata based on depth
- Reachability is decidable in the numbers game
- Linear cellular automata and the garden-of-eden
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- The Minimum All-Ones Problem for Trees
- More about singular line graphs of trees
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- Note on the lamp lighting problem
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