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On the regions of linearity for the nucleolus and their computation

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Publication:1056681
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DOI10.1007/BF01756104zbMath0522.90109OpenAlexW2042933382MaRDI QIDQ1056681

S. Brune

Publication date: 1983

Published in: International Journal of Game Theory (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1007/bf01756104


zbMATH Keywords

cooperative gamenucleolusbalanced sets conceptcomputation of linearity regionsmaximal coalition


Mathematics Subject Classification ID

Cooperative games (91A12)


Related Items (3)

Computation of the nucleolus of some bilateral market games ⋮ A polynomial time algorithm for computing the nucleolus for a class of disjunctive games with a permission structure ⋮ Weighted nucleoli and dually essential coalitions



Cites Work

  • A characterization, existence proof and dimension bounds for the kernel of a game
  • Observations on the nucleolus and the central game
  • An inductive method for constructing mimmal balanced collections of finite sets
  • The Nucleolus of a Characteristic Function Game
  • Some recent results inn-person game theory
  • On the Nucleolus of a Characteristic Function Game




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