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Artificial intelligence in air combat games

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Publication:1087487
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DOI10.1016/0898-1221(87)90109-XzbMath0609.90108OpenAlexW1987896743MaRDI QIDQ1087487

B. George

Publication date: 1987

Published in: Computers \& Mathematics with Applications (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0898-1221(87)90109-x


zbMATH Keywords

artificial intelligenceair combatflight and fire control systemoptimal pursuit-evasion algorithmspilot-derived expert data bases


Mathematics Subject Classification ID

Operations research and management science (90B99) Positional games (pursuit and evasion, etc.) (91A24)


Related Items (5)

Artificial intelligence in air combat games ⋮ COARSE-GRAINED PARALLELIZATION OF THE ADVANCED NEUROSIMULATOR FAUN 1.0 WITH PVM AND THE ENHANCED CORNERED RAT GAME REVISITED ⋮ Semantic control theory ⋮ Collision-free path-planning in a dynamic environment: semantic control approach ⋮ Automated learning by tactical decision systems in air combat




Cites Work

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  • Artificial intelligence in air combat games
  • Multivariate time series analysis with state space models
  • ON THE NOTION OF RELEVANCE IN INFORMATION RETRIEVAL




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