PSPACE-Hardness of some combinatorial games
From MaRDI portal
Publication:1090274
DOI10.1016/0097-3165(87)90074-4zbMath0619.90109OpenAlexW2077313418MaRDI QIDQ1090274
Aviezri S. Fraenkel, Elisheva Goldschmidt
Publication date: 1987
Published in: Journal of Combinatorial Theory. Series A (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0097-3165(87)90074-4
annihilationcombinatorial gamesPSPACE-completenessimpartial gamesblocking, capturegames on digraphspartizan gamesPSPACE-hardness
Analysis of algorithms and problem complexity (68Q25) Directed graphs (digraphs), tournaments (05C20) Positional games (pursuit and evasion, etc.) (91A24)
Related Items (10)
Traveling salesmen in the presence of competition ⋮ Complexity, appeal and challenges of combinatorial games ⋮ The complexity of node blocking for dags ⋮ The complexity of pursuit on a graph ⋮ The complexity of coloring games on perfect graphs ⋮ Undirected edge geography ⋮ Complexity of path-forming games ⋮ Unnamed Item ⋮ On the shortest path game ⋮ Recent results and questions in combinatorial game complexities
Cites Work
- Unnamed Item
- Unnamed Item
- Unnamed Item
- Complexity of problems in games, graphs and algebraic equations
- A complete analysis of von Neumann's Hackendot
- Theory of annihilation games. I
- On the complexity of some two-person perfect-information games
- GO Is Polynomial-Space Hard
- A Combinatorial Problem Which Is Complete in Polynomial Space
This page was built for publication: PSPACE-Hardness of some combinatorial games