A ``lifegame approach to surface modeling and rendering
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Publication:1097032
DOI10.1007/BF01952423zbMath0634.68045OpenAlexW2026373847MaRDI QIDQ1097032
Publication date: 1986
Published in: The Visual Computer (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01952423
Computing methodologies and applications (68U99) Other game-theoretic models (91A40) Cellular automata (computational aspects) (68Q80)
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