Search in games with incomplete information: a case study using Bridge card play
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Publication:1128766
DOI10.1016/S0004-3702(97)00082-9zbMath0906.68049OpenAlexW2029757490MaRDI QIDQ1128766
Publication date: 13 August 1998
Published in: Artificial Intelligence (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0004-3702(97)00082-9
Related Items (4)
Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information ⋮ Limited lookahead in imperfect-information games ⋮ Unnamed Item ⋮ A theoretical and empirical investigation of search in imperfect information games
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