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Irregular gaming areas

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Publication:1150531
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DOI10.1016/0377-2217(81)90049-7zbMath0456.90089OpenAlexW2062256765MaRDI QIDQ1150531

J.-C. Panayiotopoulos

Publication date: 1981

Published in: European Journal of Operational Research (Search for Journal in Brave)

Full work available at URL: https://doi.org/10.1016/0377-2217(81)90049-7


zbMATH Keywords

computational algorithmdiscrete gamesmanagement gamecatastrophe conditionschanging payoff matrixirregular gaming areas


Mathematics Subject Classification ID

2-person games (91A05)


Related Items (1)

White, Gray and Black Operational Holes : An Artificial Intelligence Approach




Cites Work

  • Games with Incomplete Information Played by ‘Bayesian’ Players, Part III. The Basic Probability Distribution of the Game
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